Monsters – 243 shown
Unique monsters are only encountered during one-time plot encounters; mission monsters appear only during missions; the final bosses make up the last set of encounters in the game; eidolons are special monsters that are not defeated through sheer martial prowess; note that multiple monsters may have the same name, especially in the case of multi-stage bosses
Name
The monster's type, as indicated by the in-game datalog
Type
The monster's subtype, as indicated by the in-game datalog
Subtype
The monster's starting and maximum hit points
HP
The monster's strength; a standard physical attack will deal approximately this amount of damage
Strength
The monster's magic power; a typical magic attack will deal approximately this amount of damage
Magic
The monster's level
Level
A monster's chain resistance indicates how quickly its chain meter fills up; a chain resistance of 70 is normal, and every 30 points modifies the chain bonus per hit by that same amount; thus, the chain meter of a monster with a chain resistance of 40 will increase at double speed (compared to 70), or triple speed with a chain resistance of 10; a chain resistance of 100 negates all chain modifiers, reducing each hit to a minimal change to the chain gauge; when a monster is staggered, its chain resistance is reduced to 0
Chain Resistance
When the monster's chain gauge reaches this point, it increases by 100% and they are considered staggered; staggered creatures have a chain resistance of zero; if a monster has no stagger point listed, it will nonetheless be staggered when its chain gauge reaches 999.0%
Stagger Point
A monster's stagger index is an adjusted value that gives a relative measure of how hard a monster is to stagger; this number is based on how many hits the monster's chain gauge would require to reach the stagger point with a chain resistance of 70; for instance, a monster with a chain resistance of 70 and a stagger point of 150.0% would have a stagger index of 50 (since the chain gauge starts at 100.0%), as would a monster with a chain resistance of 40 and a stagger point of 200.0% or a monster with a chain resistance of 85 and a stagger point of 125.0%; the stagger index of a monster with a chain resistance of 100 is an approximation due to the effects of having 100 chain resistance
Stagger Index
The amount of CP earned by defeating this monster
CP
The item you are most likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Common Drop
The chance that you will earn the monster's common drop after combat; this chance can be modified by certain accessories
Rate
The item you are less likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Rare Drop
The chance that you will earn the monster's rare drop after combat; this chance can be modified by certain accessories
Rate
The elements and status ailments that this monster is especially vulnerable to; the exact level of vulnerability is listed on the monster page
Weakness
The first chapter where you can encounter this monster
Chapter
Ghast Cie'th Shambling Cie'th 900 48 80 19 0 120.0% 6 2 Cie'th Tear 25% Tear of Frustration 5% Fire, Ice, Lightning, Water, Wind 2
Ghoul Cie'th Shambling Cie'th 330 65 38 26 0 110.0% 3 3 Cie'th Tear 25% Tear of Frustration 5% Fire, Ice, Lightning, Water, Wind 2
Sacrifice Cie'th Shambling Cie'th 452,000 1,368 456 7 50 300.0% 120 1,440 Perfume 25% Scarletite 5% - 12
Strigoi Cie'th Shambling Cie'th 363,825 795 550 5 25 350.0% 100 1,300 Cie'th Tear 25% Tear of Frustration 5% Fire, Ice, Lightning, Water, Wind, Earth 11
Taxim Cie'th Shambling Cie'th 237,600 439 284 3 75 125.0% 30 960 Cie'th Tear 25% Tear of Remorse 5% Fire, Ice, Lightning, Water, Wind, Earth, Slow 11
Vampire Cie'th Shambling Cie'th 349,272 1,021 470 9 90 255.0% 465 2,350 Cie'th Tear 25% Tear of Woe 5% Fire, Ice, Lightning, Water, Wind, Earth 11
Attacus Cie'th The Undying 9,135,000 3,125 3,125 57 100 - 26,970 75,000 Zealot's Amulet 25% Battle Talisman 1% - 11
Bituitus Cie'th The Undying 324,000 329 263 9 80 380.0% 420 2,250 Tetradic Crown 5% Tetradic Tiara 1% Magic 11
Geiseric Cie'th The Undying 702,000 1,025 - 58 50 200.0% 60 10,000 Brawler's Wristband 5% Black Belt 1% Fire, Ice, Lightning, Water, Wind, Earth 11
Geiseric's Fist Cie'th The Undying 26,000 1,025 - - 50 150.0% 30 - - - - - Fire, Ice, Lightning, Water, Wind, Earth 11
Mithridates Cie'th The Undying 1,587,600 1,049 1,420 6 55 500.0% 267 7,500 Tetradic Crown 5% Tetradic Tiara 1% Fire, Ice, Water, Wind 11
Numidia Cie'th The Undying 17,600 328 200 51 50 150.0% 30 6,000 - - - - Wind 11
Syphax Cie'th The Undying 2,024,000 328 1,065 60 70 200.0% 100 - - - - - Wind 11
Vercingetorix Cie'th The Undying 15,840,000 4,154 4,154 54 70 300.0% 200 - Twenty-sided Die 5% Ribbon 1% - 11
Wladislaus Cie'th The Undying 734,500 2,735 2,735 15 95 - 5,394 32,000 Cie'th Tear 25% Tear of Woe 5% Fire, Ice, Lightning, Water, Wind, Earth, Curse 13
Raktavija Cie'th Unusual Cie'th 2,062,500 54 1,800 12 100 130.0% 900 25,000 Shaman's Mark 5% Rune Bracelet 1% Pain 11
Seeker Cie'th Unusual Cie'th 34,175 100 1,367 2 10 260.0% 53 630 Cie'th Tear 25% Tear of Remorse 5% Fire, Ice, Lightning, Water, Wind, Earth 11
Vetala Cie'th Unusual Cie'th 480,249 313 365 9 50 200.0% 60 3,000 Cie'th Tear 25% Tear of Remorse 5% - 11
Chonchon Cie'th Winged Cie'th 16,979 131 261 7 80 350.0% 375 750 Cie'th Tear 25% Tear of Woe 5% Magic 11
Edimmu Cie'th Winged Cie'th 116,640 304 127 15 70 300.0% 200 1,050 Whistlewind Scarf 5% Nimbletoe Boots 1% - 11
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