Type
Militarized Units
Subtype
Flan
HP
3,780
Level
20
Chain Resistance
85
Stagger Point
115.0%
Stagger Index
30
Strength
100
Magic
750
CP
64
Common Drop
Murky Ooze (25%)
Rare Drop
Vibrant Ooze (5%)
Chapter
7
Note
Delivers devastating physical attacks.
Flanitors have an annoying habit of healing any Monsters on the battlefield that have been hurt. Even more annoying is the siren that accompanies this healing. Always take these guys out first, or it will be nearly impossible to kill anything. A Flanitor cannot heal itself, but they can heal each other, so they can take a while to kill in groups.