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SumMag+10%
Type
GF
Description
Raises SumMag damage by 10%
Item
Steel Pipe
Compare SumMag+10% to other Abilities
Guardian Forces: Which can Learn
SumMag+10%
– 12 shown
Drawn GFs
must be acquired from certain bosses using the Draw ability
Name
The name of the Guardian Force's combat skill, used with the GF command
Skill
The element of the Guardian Force's combat skill, if any, used with the GF command; the damage dealt by the skill is affected by the target's vulnerability to that element (damaging skills with no element are non-elemental and always deal normal damage)
Element
The status effect created by the Guardian Force's combat skill; hover over a "Multiple" status row to see the specific status list
Status
The unique abilities that this Guardian Force is able to learn; these abilities cannot be learned by other Guardian Forces or through items
Unique Abilities
Quezacotl
Thunder Storm
Thunder
-
T Mag-RF
,
Mid Mag-RF
,
Card Mod
Shiva
Diamond Dust
Ice
-
Doom
,
I Mag-RF
Ifrit
Hell Fire
Fire
-
F Mag-RF
,
Ammo-RF
Siren
Silent Voice
-
Silence
Move-Find
,
L Mag-RF
,
ST Med-RF
,
Tool-RF
Brothers
Brotherly Love
Earth
-
-
Leviathan
Tsunami
Water
-
Supt Mag-RF
,
GFRecov Med-RF
Pandemona
Tornado Zone
Wind
-
-
Alexander
Holy Judgement
Holy
-
High Mag-RF
,
Med LV Up
Doomtrain
Runaway Train
Poison
10 status effects
Junk Shop
,
Forbid Med-RF
Bahamut
Mega Flare
-
-
Rare Item
,
Forbid Mag-RF
Tonberry
Chef's Knife
-
-
LV Down
,
LV Up
,
Haggle
,
Sell-High
,
Familiar
,
Call Shop
Eden
Eternal Breath
-
-
GFAbl Med-RF
Ribbon
SumMag+20%
Related
Steel Pipe
Type
GF Medicine
Description
GF learns
SumMag+10%
ability
Value
75 gil (112 gil with the
Sell-High
menu ability)
Used in Battle
No
Menu Effect
One GF
Steel Pipes
are used primarily for
Weapon
upgrades, especially for
Irvine
. However, later in the game you'll need 6 of them to summon the
GF
Doomtrain
.