Final Fantasy
Final Fantasy VIII
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VI (SNES)
Final Fantasy VII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Walkthrough
Game Systems
Items
Weapons
Items
Shops
Cards
Refine Formulas
Battle
Monsters
Encounters
Status Effects
Elements
Characters
Characters
Limit Breaks
Spells
Guardian Forces
Abilities
Junction Workshop
World
Locations
Items of Interest
SeeD Ranks
SeeD Tests
Gamer Corner Guides
Log In
or
Create an Account
Junk Shop
Type
Menu
Description
Call junk shop from menu screen
Compare Junk Shop to other Abilities
Guardian Forces: Which can Learn
Junk Shop
– 1 shown
Drawn GFs
must be acquired from certain bosses using the Draw ability
Name
The name of the Guardian Force's combat skill, used with the GF command
Skill
The element of the Guardian Force's combat skill, if any, used with the GF command; the damage dealt by the skill is affected by the target's vulnerability to that element (damaging skills with no element are non-elemental and always deal normal damage)
Element
The status effect created by the Guardian Force's combat skill; hover over a "Multiple" status row to see the specific status list
Status
The unique abilities that this Guardian Force is able to learn; these abilities cannot be learned by other Guardian Forces or through items
Unique Abilities
Doomtrain
Runaway Train
Poison
10 status effects
Junk Shop
,
Forbid Med-RF
Call Shop
T Mag-RF