Spells: Sold in Coneria L1 Bl.Magic – 4 shown
Exclusive spells can only be learned and cast by a single class; advanced spells can only be learned and cast by advanced classes; ultimate spells are available only from the hidden shop in Lefein
Name
Type Level Price
Healing spells and damaging spells that are not resisted have a hit point effect between one and two times this number, or half that when resisted (damage can be further modified by elemental weaknesses or resistances)
Power
A modifier to the likelihood of the spell being resisted; there is a base chance to hit of approximately 74% plus half this value, modified by the target's magic defense
Hit %
Target
The status ailment cured of inflicted by the spell if it is not resisted
Status
The elemental nature of the spell; weakness to the element makes the spell approximately 20% more likely to hit and adds a 50% bonus to any damage dealt, while resistance halves damage and nearly guarantees that the spell will be resisted (for a net of 1/4 normal damage)
Element
Learned By
LIT Black 1 100 G 20 +96 One foe - Lightning BM, BW, Ni, RM, RW
FIRE Black 1 100 G 20 +96 One foe - Fire BM, BW, Ni, RM, RW
LOCK Black 1 100 G - +115 One foe - - BM, BW, Ni, RM, RW
SLEP Black 1 100 G - +96 All foes Sleep Status BM, BW, Ni, RM, RW