Abilities: Learned by Seifer – 19 shown
Proactive and reactive abilities are used in different situations; character abilities are only learned by a single character; item abilities are not learned naturally by any character, but can be learned with items
Name
The level at which this party member learns this ability; some abilities may also be taught regardless of level by using items
Level
Type CP Subype
Some items teach an ability to the leader of the party after a successfully completed song; a party member cannot learn the same ability twice, and the item will not be used if they already have the learned ability
Learned With
Wind Rhapsody (Lv3) 80 Proactive 16 Augment -
HP Up (Lv1) 10 Proactive 4 Augment -
HP Up (Lv2) 50 Proactive 8 Augment -
HP Up (Lv3) 65 Proactive 14 Augment -
Wind Rhapsody (Lv2) 35 Proactive 10 Augment -
Wind Rhapsody (Lv1) 15 Proactive 5 Augment -
Strength Up (Lv2) 45 Proactive 10 Augment -
Strength Up (Lv1) 25 Proactive 5 Augment -
Counter (Lv2) 60 Reactive 10 Physical -
Counter (Lv1) 1 Reactive 5 Physical -
Mirage (Lv2) 20 Reactive 5 Probability -
Mirage (Lv3) 75 Reactive 7 Probability -
Mirage (Lv1) 1 Reactive 3 Probability -
Lance (Lv3) 85 Proactive 20 Special -
Weapon Break (Lv1) 5 Reactive 3 Special -
Weapon Break (Lv2) 40 Reactive 6 Special -
Weapon Break (Lv3) 70 Reactive 10 Special -
Lance (Lv2) 55 Proactive 14 Special -
Lance (Lv1) 30 Proactive 8 Special -