Abilities: Learned by Seifer – 19 shown
Proactive and reactive abilities are used in different situations; character abilities are only learned by a single character; item abilities are not learned naturally by any character, but can be learned with items
Name
The level at which this party member learns this ability; some abilities may also be taught regardless of level by using items
Level
Type CP Subype
Some items teach an ability to the leader of the party after a successfully completed song; a party member cannot learn the same ability twice, and the item will not be used if they already have the learned ability
Learned With
Counter (Lv2) 60 Reactive 10 Physical -
Counter (Lv1) 1 Reactive 5 Physical -
HP Up (Lv1) 10 Proactive 4 Augment -
HP Up (Lv2) 50 Proactive 8 Augment -
HP Up (Lv3) 65 Proactive 14 Augment -
Lance (Lv1) 30 Proactive 8 Special -
Lance (Lv2) 55 Proactive 14 Special -
Lance (Lv3) 85 Proactive 20 Special -
Mirage (Lv2) 20 Reactive 5 Probability -
Mirage (Lv3) 75 Reactive 7 Probability -
Mirage (Lv1) 1 Reactive 3 Probability -
Strength Up (Lv1) 25 Proactive 5 Augment -
Strength Up (Lv2) 45 Proactive 10 Augment -
Weapon Break (Lv1) 5 Reactive 3 Special -
Weapon Break (Lv2) 40 Reactive 6 Special -
Weapon Break (Lv3) 70 Reactive 10 Special -
Wind Rhapsody (Lv1) 15 Proactive 5 Augment -
Wind Rhapsody (Lv2) 35 Proactive 10 Augment -
Wind Rhapsody (Lv3) 80 Proactive 16 Augment -