Abilities: Used by Sentinel – 12 shown
Auto abilities are always active and do not need to be used; secondary abilities are only available in characters' secondary crystariums; unique abilities are available to only a single character; basic abilities cannot be used once the crystarium has been unlocked
Name
The number of ATB sections required to use this ability; "Auto" abilities are automatically used rather than selected, and have no associated ATB cost
ATB Cost
If this ability is of a particular element or causes a particular status effect, it is listed here; elemental abilities may be more or less effective depending on the resistances and vulnerabilities of the target
Element/Status
The crystarium stage at which Lightning can learn this ability; clicking this header will bring up Lightning's character page
Lightning
The crystarium stage at which Sazh can learn this ability; clicking this header will bring up Sazh's character page
Sazh
The crystarium stage at which Snow can learn this ability; clicking this header will bring up Snow's character page
Snow
The crystarium stage at which Hope can learn this ability; clicking this header will bring up Hope's character page
Hope
The crystarium stage at which Vanille can learn this ability; clicking this header will bring up Vanille's character page
Vanille
The crystarium stage at which Fang can learn this ability; clicking this header will bring up Fang's character page
Fang
The chapter in which this ability first becomes available to any character
Chapter
Challenge 1 Provoke -
5
6
- -
7
9
Counter Auto -
5
-
8
6
-
7
10
Deathward Auto -
7
9
6
10
-
2
7
Elude 1 -
3
- -
5
- - 10
Entrench 1 - - -
7
3
9
7
10
Evade Auto -
2
-
5
2
-
4
7
Fringeward Auto -
9
7
1
- -
3
3
Mediguard 1 - - -
6
-
3
1
7
Provoke 1 Provoke
1
1
1
1
1
1
3
Reprieve Auto -
10
-
8
9
7
9
10
Steelguard 1 - -
2
1
-
5
6
3
Vendetta 1 - -
3
5
8
-
8
7