Random Encounters: Found in Castle Palamecia 2F Trap rooms – 8 shown
Monsters
The rank of the encounter, determined by the lowest rank of any monster in that encounter; a range indicates that the rank of the encounter may change if certain monsters are not present; rank is used to determine how quickly skills progress toward the next level
Rank
The average value of drops from monsters in this encounter
Avg. Drop
The probability of any given encounter being this one when you have a random battle on its map
Frequency
General ×1–2 7 6,825 gil 18.8%
Lamia ×2–4 6 3,360 gil 18.8%
Flying Ray ×2–4, Cockatrice ×1–2 5 2,295 gil 18.8%
Stone Golem ×1, Black Knight ×0–2 6–7 4,318 gil 18.8%
Death Flower ×1–5 5 723 gil 9.4%
Skull ×2–6 6 5,800 gil 9.4%
General ×1, Captain ×0–3, Wizard ×0–3 5–7 10,543 gil 4.7%
Captain ×2–4, Coeurl ×0–2 5 4,435 gil 1.6%