Spells: Taught by Ragnarok – 1 shown
Hidden esper spells can first be taught by hidden espers in the World of Balance; World of Ruin spells are taught by espers obtained via World of Ruin quests; advanced spells are taught by espers obtained from difficult quests; ultimate spells are taught by the most well-hidden and powerful espers
Name
Type MP Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes Taught By
(Attack)Ultima Attack 80 Damages multiple enemies All Foes 150 100% Runic - - - Ragnarok ×1, Paladin Shld ×1
Treasures: Ragnarok – 1 shown
Treasure Area Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Ragnarok or
Ragnarok
Talk to the old man (Locke must be in the party to unlock the door) Choose stone: Ragnarok
Choose sword: Ragnarok
Monsters: Vulnerable to Metamorph – 272 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Crawler 3,200 620 51 1,456 1,224 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) Weak pt: Ice Feeler Poison 40 22 8 13 527 - 115 109% 0 150 82% 0 100 Remedy (1/8) - - Prevent: Poison
Hipocampus 2,444 82 37 981 669 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) Absorb HP: Poison
Weak pt: Fire, Pearl
Clamp Seizure 37 20 10 15 298 - 115 109% 0 160 74% 0 100 Warp Stone (1/8) Warp Stone (1/8) Can't Suplex, Undead, Wound at 0 MP Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche, Slow, Stop
Doom Drgn 18,008 10,000 54 8,500 2,700 12.5% Tonic (3/4), Elixir (1/4) - Melt Clear 48 40 13 13 591 - 110 113% 0 90 129% 0 100 Pod Bracelet (1/8) - Can't Suplex, Wound at 0 MP Float
Prevent: Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Psyche, Slow, Stop
Veteran 10,000 300 51 2,820 - 12.5% Cursed Ring (2/4), Thornlet (1/4), Relic Ring (1/4) - - - 30 35 17 11 490 - 110 113% 0 145 86% 0 100 Earrings (1/8) - Can't Suplex, Human Prevent: Imp, Petrify, Wound, Condemned, Near Fatal
Innoc 6,600 390 52 2,400 1,950 25.0% MithrilBlade (1/4), Mithril Helm (1/4), Mithril Mail (1/4), Heavy Shld (1/4) Weak pt: Thunder, Water BrainBlast Muddled 33 28 12 13 548 - 155 78% 0 155 78% 0 100 Bio Blaster (1/8) - - Float
Prevent: Zombie, Poison, Imp, Petrify, Seizure, Stop
Storm Drgn 42,000 1,250 74 - - 12.5% Crystal (1/4), Crystal Shld (1/4), Crystal Helm (1/4), Crystal Mail (1/4) Absorb HP: Wind
Weak pt: Thunder
Wing Saber Battle ×3 65 40 9 13 1,108 3,324 110 113% 0 150 82% 0 100 - Force Armor (100%) Can't Control, Can't Suplex Float
Prevent: Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Psyche, Slow, Stop
Brontaur 10,050 12,850 50 3,000 1,200 99.6% Dried Meat (100%) Weak pt: Ice Wail Battle ×5 35 35 12 15 543 2,715 130 98% 0 110 113% 0 100 Dried Meat (1/8) - - Prevent: Wound, Condemned, Berserk, Muddled
Trixter 3,815 9,900 49 1,698 826 12.5% Tonic (3/4), Safety Bit (1/4) Weak pt: Pearl - - 30 23 7 13 487 - 120 105% 0 165 70% 0 100 Fenix Down (1/8) Fenix Down (1/8) Can't Suplex, Human, Wound at 0 MP Float
Prevent: Dark, Imp, Wound, Condemned, Mute, Muddled, Psyche, Stop
SrBehemoth 19,000 9,999 49 - - 12.5% Cursed Ring (2/4), Thornlet (1/4), Relic Ring (1/4) Absorb HP: Poison
Weak pt: Fire, Pearl
Hypno Gas Psyche 39 40 10 27 731 - 105 117% 0 150 82% 0 100 - BehemothSuit (100%) Can't Control, Undead Prevent: Poison, Imp, Petrify, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop, Image
Uroburos 50 760 48 1,780 390 50.0% Remedy (100%) Absorb HP: Fire
Weak pt: Ice
Doom Touch Zombie 40 16 10 13 467 - 252 2% 0 252 2% 0 100 Fenix Down (1/8) Fenix Down (1/8) - Prevent: Dark, Imp, Petrify, Near Fatal, Mute, Psyche
IronHitman 2,000 800 52 2,000 700 25.0% MithrilBlade (1/4), Mithril Helm (1/4), Mithril Mail (1/4), Heavy Shld (1/4) Weak pt: Thunder, Water Destroy Battle ×2 31 19 25 13 548 1,096 20 184% 0 165 70% 0 100 AutoCrossbow (1/8) - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Reach Frog 3,511 220 52 1,550 2,600 50.0% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) Weak pt: Ice Tongue Seizure 35 22 7 13 548 - 130 98% 0 145 86% 0 100 Potion (7/8), Tack Star (1/8) - - Prevent: Poison, Berserk, Muddled, Psyche
Sky Base 6,000 550 52 2,300 670 25.0% MithrilBlade (1/4), Mithril Helm (1/4), Mithril Mail (1/4), Heavy Shld (1/4) Weak pt: Thunder, Water Mind Slap Stop 35 27 5 10 489 - 140 90% 0 140 90% 0 100 Flash (1/8) - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Chupon 50,305 55,530 53 - - 12.5% Cure Ring (2/4), Safety Bit (1/4), Pod Bracelet (1/4) Absorb HP: Fire
Weak pt: Ice, Water
- - 99 40 10 13 569 - 190 51% 0 190 51% 0 100 - - Can't Control, Can't Scan, Can't Suplex Prevent: Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Muddled, Seizure
Dirt Drgn 28,500 16,500 53 - - 12.5% Crystal (1/4), Crystal Shld (1/4), Crystal Helm (1/4), Crystal Mail (1/4) Weak pt: Water, Wind Honed Tusk Battle ×5 55 40 12 23 773 3,865 110 113% 0 150 82% 0 100 X-Potion (1/8) Magus Rod (100%) Can't Control Float
Prevent: Zombie, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Stop
Dueller 7,200 1,600 53 2,500 800 25.0% MithrilBlade (1/4), Mithril Helm (1/4), Mithril Mail (1/4), Heavy Shld (1/4) Weak pt: Thunder, Water Megashock Battle ×3 35 30 10 13 569 1,707 185 55% 0 145 86% 0 100 Chain Saw (1/8) - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Junk 2,000 200 53 2,200 1,100 50.0% MithrilBlade (1/4), Mithril Helm (1/4), Mithril Mail (1/4), Heavy Shld (1/4) Weak pt: Thunder, Water Parallout Clear 35 19 10 2 345 - 190 51% 0 170 66% 0 100 NoiseBlaster (1/8) - - Float
Prevent: Zombie, Poison, Imp, Petrify, Seizure
Ice Dragon 24,400 9,000 74 - - 12.5% Crystal (1/4), Crystal Shld (1/4), Crystal Helm (1/4), Crystal Mail (1/4) Absorb HP: Ice
Weak pt: Fire
Hit Battle ×2 60 40 10 13 1,108 2,216 110 113% 0 150 82% 0 100 - Force Shld (100%) Can't Control, Wound at 0 MP Prevent: Zombie, Imp, Petrify, Wound, Near Fatal, Psyche, Stop
Madam 8,150 900 53 2,200 700 12.5% Tonic (3/4), Ribbon (1/4) Weak pt: Poison Sightless Dark 35 31 12 8 467 - 100 121% 0 155 78% 0 100 Goggles (1/8) - Human, Wound at 0 MP Prevent: Dark, Petrify, Wound, Condemned, Near Fatal, Mute
Sprinter 4,500 350 53 2,293 1,420 99.6% Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4) Weak pt: Thunder Drainbeak Battle (MP drain) 55 24 10 13 569 569 100 121% 0 150 82% 0 100 - Imp's Armor (1/8) - Prevent: Dark, Poison, Imp, Petrify, Near Fatal, Slow, Stop
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