Screens: In Gaea's Cliff – 14 shown
Temporary screens become permanently inaccessible during the normal course of the game
Name
The random encounter groups that you may fight on this screen; this list only includes standard encounters, but special encounter types may also be present as detailed on the screen detail page; encounter rates are in parenthesis and are out of 256
Random Encounters
How many treasures (items of interest containing equipment or other items) are found on this screen
Treasures
The price of the cheapest inn in this screen. it is not necessarily always available
Inn Price
Save Point Notes
Base of Gaea's Cliff - - - On right side -
Base of Gaea's Cliff (Holzoff's Hut) - - - - -
Base of Gaea's Cliff (Hut Back Room) - - Free - -
Gaea's Cliff (Bottom Cliffs) 3 Headbombers (72)
Malboro (68)
2 Zolokalters (60)
2 Headbombers, Zolokalter (56)
- - - -
Inside of Gaea's Cliff (Lower Cave Entrance) Stilva (72)
2 Headbombers, Zolokalter (68)
4 Zolokalters (60)
2 Evilheads (56)
2 - - -
Inside of Gaea's Cliff (Lower Cave Inside) Stilva (72)
2 Headbombers, Zolokalter (68)
4 Zolokalters (60)
2 Evilheads (56)
- - - -
Gaea's Cliff (Middle Cliffs) 3 Headbombers (72)
Malboro (68)
2 Zolokalters (60)
2 Headbombers, Zolokalter (56)
- - - -
Inside of Gaea's Cliff (Middle Cave Entrance) Stilva (72)
2 Headbombers, Zolokalter (68)
4 Zolokalters (60)
2 Evilheads (56)
2 - On the left side path -
Inside of Gaea's Cliff (Chasm Paths) 3 Headbombers (72)
Malboro (68)
2 Zolokalters (60)
2 Headbombers, Zolokalter (56)
1 - - -
Inside of Gaea's Cliff (Middle Cave Exit) - 2 - - -
Gaea's Cliff (Upper Cliffs) 3 Headbombers (72)
Malboro (68)
2 Zolokalters (60)
2 Headbombers, Zolokalter (56)
- - - -
Inside of Gaea's Cliff (Upper Cave Entrance) 3 Evilheads (72)
2 Cuahls (68)
Cuahl, 2 Headbombers (60)
Blue Dragon (56)
- Free In middle of path -
Inside of Gaea's Cliff (Upper Cave Exit) 3 Evilheads (72)
2 Cuahls (68)
Cuahl, 2 Headbombers (60)
Blue Dragon (56)
- - - -
Gaea's Cliff (Summit) - - - - -
Items of Interest: In Gaea's Cliff – 7 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Screen Details
Ribbon Item No Inside of Gaea's Cliff (Lower Cave Entrance) Open the chest in the hidden room in the southeast corner (walk through the wall past the ice bridge)
Javelin Item No Inside of Gaea's Cliff (Lower Cave Entrance) Open the chest on the right side of the upper path
Elixir Item No Inside of Gaea's Cliff (Middle Cave Entrance) Open the chest right of the entrance
Fire Armlet Item No Inside of Gaea's Cliff (Middle Cave Exit) Open the chest on the right side of the upper path
Megalixir Item No Inside of Gaea's Cliff (Middle Cave Exit) Open the chest on the left side of the upper path, game incorrectly calls it Last Elixir
Speed Source Item No Inside of Gaea's Cliff (Middle Cave Entrance) Open the chest on the left side after dropping the Icicles to make it accessible
Enhance Sword Item No Inside of Gaea's Cliff (Chasm Paths) Open the chest on the western path
Set Encounters: In Gaea's Cliff – 5 shown
Limited encounters never appear as random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square encounters only appear in the Battle Square; chocobo encounters only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Screen Details
The range of levels of monsters in this encounter
Level
EXP AP Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
4 Evilheads, Icicle Inside of Gaea's Cliff (Middle Cave Exit) Approach first Icicle on upper path 28–30 3,100 200 1,600 gil Normal Battle ×1
4 Evilheads, Icicle Inside of Gaea's Cliff (Middle Cave Exit) Approach second Icicle on upper path 28–30 3,100 200 1,600 gil Normal Battle ×1
4 Evilheads, Icicle Inside of Gaea's Cliff (Middle Cave Exit) Approach third Icicle on upper path 28–30 3,100 200 1,600 gil Normal Battle ×1
4 Evilheads, Icicle Inside of Gaea's Cliff (Middle Cave Exit) Approach fourth Icicle on upper path 28–30 3,100 200 1,600 gil Normal Battle ×1
Schizo Inside of Gaea's Cliff (Upper Cave Exit) Walk down the hallway 43 4,400 240 3,000 gil Normal Battle Can't Run
Monsters: Encountered in Gaea's Cliff – 10 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil Steal Win Morph
Blue Dragon 41 8,800 500 121 896 90 786 86 83% 240 53% 2% 80 10 Absorb: Ice
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 1,200 200 1,000 gil - Dragon Armlet -
Cuahl 33 1,300 60 65 266 45 468 42 91% 70 86% 1% 60 0 - - 720 70 800 gil Tranquilizer (51.6%) Hi-Potion (14.1%) Tranquilizer
Evilhead 28 740 45 80 290 65 558 50 90% 60 88% 1% 65 0 - - 650 50 400 gil - Vampire Fang (14.1%) Holy Torch
Headbomber 35 1,600 200 70 298 40 450 60 88% 46 91% 10% 60 10 - - 640 64 460 gil Tranquilizer Hyper (4.7%) Tranquilizer
Icicle 30 3,000 300 73 277 63 558 64 87% 96 81% 0 60 2 Absorb: Ice
Weak: Fire, Earth, Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 500 - - - - -
Malboro 44 4,400 900 70 358 50 564 110 78% 120 76% 15% 80 5 Absorb: Poison
Invalid: Gravity
Weak: Water
Defend: Small, Confusion, Frog, Berserk, Poison, Petrify, Slow-numb, Manipulate 1,000 100 100 gil M-Tentacles (51.6%), Echo Screen (76.5%) M-Tentacles -
Schizo(Left) 43 18,000 350 57 285 40 498 52 89% 94 81% 1% 72 0 Absorb: Ice
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Slow, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 2,200 120 1,500 gil - Dragon Fang -
Schizo(Right) 43 18,000 350 57 285 40 498 52 89% 94 81% 1% 72 0 Absorb: Fire
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Slow, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 2,200 120 1,500 gil Protect Ring (14.1%) - -
Stilva 40 2,000 300 75 354 55 570 60 88% 120 76% 0 80 5 Invalid: Gravity Defend: Small, Confusion, Frog, Berserk 1,000 110 1,100 gil - Tent (14.1%) Holy Torch
Zolokalter 30 950 90 70 265 50 480 58 88% 80 84% 3% 58 9 Absorb: Poison - 700 60 700 gil - X-Potion (14.1%) Antidote
Weapons: Found in Gaea's Cliff – 2 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Enhance Sword Cloud 43 107% 16 ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 12,000 gil 6,000 gil
Javelin Cid 62 104% 12 ⦿ ⦿─⦿ ⦿─⦿ ×2 Normal - - 3,750 gil
Armor: Found in Gaea's Cliff – 1 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Fire Armlet 72 8% 52 3% ⦿─⦿ ⦿─⦿ ×1 Absorb Fire All Characters - 2,400 gil
Accessories: Found in Gaea's Cliff – 1 shown
Uncommon accessories cannot be purchased in shops, but can be found or won multiple times in other ways; rare accessories can only be found at specific points during the game
Name
Effects Price Value
Ribbon Defend Sleep, Defend Poison, Defend Sadness, Defend Fury, Defend Confusion, Defend Silence, Defend Frog, Defend Small, Defend Slow-numb, Defend Petrify, Defend Death-sentence, Defend Berserk, Defend Paralyzed, Defend Darkness - 1 gil
Items: Found in Gaea's Cliff – 4 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Elixir Fully Restores HP/MP 100% HP/MP Physical One ally Restorative - - - 1 gil Yes
Megalixir Fully restores all members HP/MP 100% HP/MP Physical All allies Restorative - - - 1 gil Yes
Dragon Fang Lightning damage against all opponents 2,400 Magic All enemies Lightning - Deals 2,400 base damage - 1 gil No
Speed Source Raises [Dexterity] - - - Permanently increases Dexterity by 1. - 250 gil Yes