Weapons: Used by Cloud – 16 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Buster Sword 18 96% 2 ⦿─⦿ ×1 Normal - - -
Mythril Saber 23 98% 4 ⦿ ⦿─⦿ ×1 Normal - 1,000 gil 500 gil
Hardedge 32 98% 6 ⦿ ⦿ ⦿─⦿ ×1 Normal - 1,500 gil 750 gil
Butterfly Edge 39 100% 8 ⦿─⦿ ⦿─⦿ ×1 Normal - 2,800 gil 1,400 gil
Enhance Sword 43 107% 16 ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 12,000 gil 6,000 gil
Organics 62 103% 15 ⦿ ⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 12,000 gil 6,000 gil
Crystal Sword 76 105% 19 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 18,000 gil 9,000 gil
Force Stealer 36 100% 7 ⦿ ⦿ ⦿ ×2 Normal - 2,200 gil 1,100 gil
Rune Blade 40 108% 9 ⦿ ⦿ ⦿ ⦿ ×2 Normal - 3,800 gil 1,900 gil
Murasame 51 100% 12 ⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 6,500 gil 3,250 gil
Nail Bat 70 100% - - - Normal Critical Hit +4% 2,800 gil 1,400 gil
Yoshiyuki 56 100% 9 ⦿ ⦿ ×1 Normal +100% damage for each Dead Character - 2,100 gil
Apocalypse 88 110% 43 ⦿ ⦿ ⦿ ×3 Normal Spirit +16 - 1 gil
Heaven's Cloud 93 100% 31 ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Normal - - 1 gil
Ragnarok 97 105% 43 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal Spirit +35 - 1 gil
Ultima Weapon 100 110% 51 ⦾─⦾ ⦾─⦾ ⦾─⦾ ⦾─⦾ - Normal Spirit +24, Damage is multiplied by 3× Cloud's current HP% - 1 gil
Limit Breaks: Used by Cloud – 8 shown
Level 2, level 3, and level 4 limit breaks are generally more powerful but take longer to unlock; limit break abilities are not directly used, but rather are used as part of another limit break
Name
The level of this limit break; some levels have two limit breaks, the second of which cannot be learned until the first has already been unlocked
Level
The requirements to use this limit break; all characters begin with their level 1–1 limit break available; a character must personally defeat the listed number of monsters to unlock each new limit level
Requirements
Description
The damage calculation of the limit break; multiple hits are indicated first; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the limit break; limit breaks marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the limit break ignores Defense/Magic def; healing, HP draining, and MP damaging limit breaks are indicated by their text color
Base Damage
Attack% Target Type Element Status Special
Braver 1–1 - Attacks one opponent 300%×P Always Hits One enemy Physical - - -
Cross-slash 1–2 Use level 1–1 limit break 8 times Attacks and paralyzes one opponent 325%×P Always Hits One enemy Physical - Add: Paralyzed -
Blade Beam 2–1 Defeat 120 monsters Diffuses after hitting one opponent 350%×P Always Hits One enemy Physical - - Hits all targets in one row
Climhazzard 2–2 Use level 2–1 limit break 7 times Attacks one opponent 437.5%×P Always Hits One enemy Physical - - -
Meteorain 3–1 Defeat 320 monsters Attacks all opponents 6× 162.5%×P Always Hits Random enemies Physical - - -
Finishing Touch 3–2 Use level 3–1 limit break 6 times Blows away all opponents - Always Hits All enemies Physical - Add: Death First of two hits
Finishing Touch 3–1 Use Finishing Touch Second hit of Finishing Touch 312.5%×P Always Hits All enemies Physical - - Second of two hits
Omnislash 4–1 Unlock all other limit breaks, use Omnislash Slices up all opponents 15× 75%×P Always Hits Random enemies Physical - - Always critical hits
Party Changes: Cloud – 5 shown
The type of party change; a character can be named (usually when you first meet them), or join or leave the party; a lead change indicates which character must be in the party at any given time
Type
Area Screen Details
Lead Midgar No. 1 Reactor Platform At game start (temporarily named Ex-SOLDIER)
Name Midgar No. 1 Reactor Sector 1 Station Approach the AVALANCHE team
Leave Crater Whirlwind Maze (Third Crossing) After moving to the next area
Join Highwind Highwind (Operation Room) After the first battle with Ultimate Weapon in Mideel
Lead Highwind Highwind (Operation Room) After the first battle with Ultimate Weapon in Mideel
Armor: Used by Cloud – 31 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Bronze Bangle 8 - - - - - - All Characters - 50 gil
Iron Bangle 10 - 2 - ⦿ ×1 - All Characters 160 gil 80 gil
Titan Bangle 14 2% 4 - ⦿ ⦿ ×1 - All Characters 280 gil 140 gil
Mythril Armlet 18 3% 8 - ⦿─⦿ ×1 - All Characters 350 gil 175 gil
Carbon Bangle 27 3% 14 - ⦿ ⦿─⦿ ×1 - All Characters 800 gil 400 gil
Silver Armlet 34 4% 22 - ⦿ ⦿ ⦿─⦿ ×1 - All Characters 1,300 gil 650 gil
Gold Armlet 46 4% 28 - ⦿─⦿ ⦿─⦿ ×1 - All Characters 2,000 gil 1,000 gil
Diamond Bangle 57 6% 37 - ⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters 3,200 gil 1,600 gil
Crystal Bangle 70 8% 45 1% ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters 4,800 gil 2,400 gil
Platinum Bangle 20 - 12 - ⦿ ⦿ ×2 - All Characters 1,800 gil 900 gil
Rune Armlet 43 5% 24 - ⦿ ⦿ ⦿ ⦿ ×2 - All Characters 3,700 gil 1,850 gil
Edincoat 50 - 33 - ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Magic +5 All Characters 8,000 gil 4,000 gil
Wizard Bracelet 6 3% 85 3% ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters 12,000 gil 6,000 gil
Adaman Bangle 93 - 23 - ⦿─⦿ ×1 - All Characters - 300 gil
Gigas Armlet 59 - - - ⦾ ⦾─⦾ ⦾─⦾ - Strength +30 All Characters - 400 gil
Imperial Guard 82 - 74 - ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters - 1 gil
Aegis Armlet 55 15% 86 50% ⦿─⦿ ⦿─⦿ ×1 - All Characters - 1 gil
Fourth Bracelet 74 3% 100 3% ⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters - 1 gil
Warrior Bangle 96 - 21 - ⦾─⦾ ⦾─⦾ - Strength +20 All Characters - 500 gil
Shinra Beta 30 - - - ⦿ ⦿ ⦿─⦿ ×1 - All Characters - 475 gil
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Battle Square Battles: Cloud Can Participate In – 4 shown
The special battle must be unlocked by fulfilling certain requirements
Name
Type
When this battle is available; only one regular battle is available at any given time
Available
The starting encounters that indicate that you will be competing against group 1 during a regular battle
Encounter Group 1
The starting encounters that indicate that you will be competing against group 2 during a regular battle
Encounter Group 2
Which characters can participate in this battle, subject to both timing and special rules
Characters
The potential rewards for competing in the battle square; these don't include items that can be purchased with earned battle points
Rewards
Area Screen
First Regular Battle Regular Battle Before gaining use of the Tiny Bronco 2 Mono Drives
2 Grunts
3 Grunts
Guard Hound
2 Guard Hounds
Grashtrike
2 Chuse Tanks
3 Grashtrikes
Cloud, Barret, Tifa, Aeris, Red XIII, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Gold Saucer Arena Lobby
Second Regular Battle Regular Battle Before going to the Forgotten Capital 2 Spencers
4 Flapbeats
Bullmotor
2 Bullmotors
2 Jokers
Flapbeat
2 Flapbeats
3 Spencers, Flapbeat
Cloud, Barret, Tifa, Aeris, Red XIII, Cid, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Gold Saucer Arena Lobby
Third Regular Battle Regular Battle After Cloud rejoins the party in Mideel 3 Razor Weeds
2 Jayjujaymes, Bizarre Bug
2 Foulanders
3 Foulanders
2 Dual Horns
2 Garudas
2 Jayjujaymes, Garuda
3 Garudas
Cloud, Barret, Tifa, Red XIII, Cid, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Gold Saucer Arena Lobby
Special Battle Special Battle After learning Omnislash and obtaining the Ultima Weapon and W-Summon Materia Sea Worm - Cloud Final Attack Materia
Autograph
Combat Diary
Gambler
Ribbon
Battle Points
Gold Saucer Arena Lobby