Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 355 241 1,659 -
Grade 3 15 499 457 3,850 24,800 gil
Grade 4 30 578 604 5,047 144,400 gil
Grade 5 45 711 817 7,202 328,400 gil
Abilities: Learned by Microchu – 10 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Bravega 40 Magic 3 - Bravery Yes - +5.00 1 20 s -
Bravery 34 Magic 2 - Bravery Yes - +5.00 1 40 s -
Endless Blessings 45 Magic 3 - - No - +5.00 1 - -
Faith 30 Magic 2 - Faith Yes - +5.00 1 40 s -
Mimicking Screech 1 Magic - - - No - - 4 - -
Protect 1 Magic 2 - Protect Yes - +5.00 1 180 s 15
Protectga 19 Magic 3 - Protect Yes - +5.00 1 30 s 15
Veil 9 Magic 2 - Veil Yes - +5.00 1 180 s 15
Vigilaga 29 Magic 3 - Vigilance Yes - +5.00 1 30 s 15
Vigilance 1 Magic 2 - Vigilance Yes - +5.00 1 180 s 15
Passive Abilities: Learned by Microchu – 5 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Auto-Vigilance 35 Free Spirit
Critical: Vigilance 5 Marathoner
Item Scavenger 18 Dark Horse
Rapid Recovery 24 Health Nut
Resist Deprotect Bonus 15 -
Monster Crystarium Levels: Microchu – 44 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Synergist 2 3 Large Potent Orb - +7 +11 +132 +6/+8/+72 +9 +13 +144
Synergist 3 3 Small Potent Orb - +8 +12 +132 +3/+4/+40 +5 +8 +80
Synergist 4 3 Large Potent Orb - +7 +11 +133 +6/+8/+72 +9 +13 +144
Synergist 5 3 Small Potent Orb Critical: Vigilance +8 +12 +132 +3/+4/+40 +5 +8 +80
Synergist 6 3 Large Potent Orb - +7 +11 +133 +6/+8/+72 +9 +13 +144
Synergist 7 3 Large Potent Orb ×2 - +8 +12 +132 +6/+8/+72 +9 +15 +144
Synergist 8 3 Large Potent Orb ×2 - +7 +11 +133 +6/+8/+72 +9 +13 +144
Synergist 9 3 Large Potent Orb ×2 Veil +8 +12 +132 +6/+8/+72 +9 +15 +144
Synergist 10 3 Large Potent Orb ×2 - +8 +12 +133 +6/+8/+72 +9 +15 +144
Synergist 11 3 Large Potent Orb ×2 - +3 +5 +59 +2/+4/+33 +4 +6 +65
Synergist 12 3 Large Potent Orb ×4 - +4 +5 +60 +4/+4/+33 +6 +6 +65
Synergist 13 3 Small Potent Orb ×4 - +3 +5 +59 +1/+2/+18 +2 +3 +36
Synergist 14 3 Large Potent Orb ×4 - +4 +5 +60 +4/+4/+33 +6 +6 +65
Synergist 15 3 Large Mana Orb ×4 Resist Deprotect Bonus +3 +6 +60 +2/+4/+33 +4 +8 +65
Synergist 16 4 Large Potent Essence - +4 +5 +59 +4/+4/+33 +6 +6 +65
Synergist 17 4 Small Potent Essence - +3 +5 +60 +1/+2/+18 +2 +3 +36
Synergist 18 4 Large Potent Essence Item Scavenger +4 +5 +59 +4/+4/+33 +6 +6 +65
Synergist 19 4 Small Potent Essence Protectga +3 +5 +60 +1/+2/+18 +2 +3 +36
Synergist 20 4 Large Mana Essence - +4 +6 +60 +4/+4/+33 +6 +8 +65
Synergist 21 4 Small Potent Essence ×2 - +3 +5 +59 +1/+2/+18 +2 +3 +36
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Items of Interest: Microchu Encounters – 1 shown
What type of item of interest this is; the data displayed in the 'Point of Interest' column depends on the type
Type
Details on this particular item of interest; certain types have special information; live triggers will provide the (humorous) responses that allow you to earn special live trigger rewards; cinematic actions will display the button commands entered for that action
Point of Interest
Time Period Area Notes
Battle Ochu, Microchu ×3 The Archylte Steppe -Year Unknown- Clearwater Marshes (Rainy) Engage it during rainy weather after accepting the Ochu Fragment quest
Areas: Where Microchu is Encountered – 4 shown
DLC areas are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
Clearwater Marshes (Cloudy) The Archylte Steppe -Year Unknown- No -
Clearwater Marshes (Rainy) The Archylte Steppe -Year Unknown- No -
Clearwater Marshes (Sunny) The Archylte Steppe -Year Unknown- No -
Stonestump Wastelands (Rainy) The Archylte Steppe -Year Unknown- No -