Weapons: Used by Noel – 30 shown
Special weapons require components to be purchased; unique weapons must be discovered rather than purchased; exceptional weapons are unique weapons of great power; DLC weapons are only available if you have the relevant content
Name
Strength Magic Passive Ability
Some weapons may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
Price
The components you will need to purchase this weapon from Chocolina, in addition to the price in gil
Components
Value
Flame Fossil 4 4 - High HP: Power Surge - - 0
Howling Soul 16 13 - Siphon Damage 960 gil - 480 gil
Volatile Spark 34 23 - Buff: Duration 2,000 gil - 1,000 gil
Blazing Spirit 63 45 - Improved Cure 4,500 gil - 2,250 gil
Vairadanda 110 88 - Improved Raise 12,000 gil - 6,000 gil
Survivor's Edge 20 15 Chain Bonus Lv. 1 Vampiric Strike 780 gil Shattered Bone ×2 390 gil
Avenger's Edge 40 26 Chain Bonus Lv. 2 Strength + Magic 1,520 gil Begrimed Claw ×3, Abominable Wing 760 gil
Shellbreaker 54 35 Chain Bonus Lv. 3 Low HP: Power Surge 2,280 gil Mutant Extract ×3 1,140 gil
Fragarach 76 54 Chain Bonus Lv. 4 Siphon Damage 5,200 gil Spined Horn ×3, Superconductor ×2 2,600 gil
Grasitha 120 72 Chain Bonus Lv. 5 Vampiric Strike - - 25,000 gil
Rune Tooth 15 12 ATB Rate: +25% Buff Duration 780 gil Moistened Scale ×2 390 gil
Sargatanas 32 23 ATB Rate: +30% Damage Wall 1,520 gil Abominable Wing, Tear of Woe ×3 760 gil
Nomad's Machete 40 26 ATB Rate: +35% Improved Raise 2,280 gil Segmented Carapace ×3 1,140 gil
Orochi 60 40 ATB Rate: +40% Buff Duration 5,200 gil Starblossom Seed ×2, Superconductor ×2 2,600 gil
Romulus & Remus 80 64 ATB Rate: +50% Buff: Duration - - 25,000 gil
Guardian's Edge 40 40 Critical: Weak Shield High HP: Power Surge - - 1,000 gil
Blessed Blade 1 1 Magic: +35% Siphon Damage - - 2,000 gil
Sacred Cross 50 50 Ally KO: Power Surge II Improved Cure - - 3,000 gil
The Tower 1 1 Power Link Low HP: Power Surge - - 5,000 gil
Mac an Luin 160 115 ATB Gauge: +1 High HP: Power Surge 80,000 gil Phoenix Blood, Trapezohedron ×2, Vairadanda 40,000 gil
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Abilities: Learned by Noel – 52 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Role Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Attack Commando 1 Physical 1 - - No ×1.10 +0.50 1 - 25
Ruin Commando 2 Magic 1 - - Yes ×1.10 +0.50 1 - 15
Blitz Commando 4 Physical 2 - - No ×1.80 +0.50 1 - 25
Blindside Commando 8 Automatic Auto - - Yes - - - - -
Scourge Commando 12 Automatic Auto - - Yes - - - - -
Ravage Commando 15 Automatic Auto - - No - - - - -
Launch Commando 18 Automatic Auto - - No - - - - -
Smite Commando 22 Automatic Auto - - No - - - - -
Lifesiphon Commando 28 Automatic Auto - - Yes - - - - -
Ruinga Commando 33 Magic 3 - - Yes ×2.20 +0.50 1 - 15
Powerchain Commando 38 Automatic Auto - - Yes - - - - -
Deathblow Commando 50 Automatic Auto - - Yes - - - - -
Adrenaline Commando 60 Automatic Auto - - Yes - - - - -
Esuna Medic 8 Magic 2 - All status ailments Yes - +1.16 1 - -
Curasa Medic 15 Magic 1 - - Yes - +1.16 1 - -
Raise Medic 22 Magic 3 - KO Yes - +1.16 1 - -
Cura Medic 29 Magic 2 - - Yes - +1.16 1 - -
Curaja Medic 35 Magic 2 - - Yes - +1.16 1 - -
Blizzard Ravager 1 Magic 1 Ice - Yes ×1.00 +10.00 1 - 15
Froststrike Ravager 5 Physical 1 Ice - No ×1.05 +1.00 1 - 25
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Role Crystarium Levels: Noel – 587 shown
Role Level Ability Strength Magic Maximum HP
Synergist 1 Shell - - -
Ravager 2 - - +1 +1
Saboteur 2 - - +2 +2
Synergist 2 - - - +13
Medic 2 - - - +12
Commando 3 - +2 - +1
Ravager 3 - - - +11
Sentinel 3 Mediguard - - +3
Saboteur 3 - +2 - +2
Synergist 3 Protect - - +3
Medic 3 - - - +12
Commando 4 Blitz - - -
Ravager 4 - - - +11
Sentinel 4 - - - +23
Saboteur 4 - - +2 +2
Synergist 4 - - - +13
Medic 4 - - - +12
Commando 5 - - - +11
Ravager 5 Froststrike - - +1
Sentinel 5 - - - +23
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Crystarium Bonuses: Noel – 21 shown
Locked roles add more options to your characters' crystariums; unique bonuses are exclusive to a single character
Name
The requirements to gain this bonus; if a bonus is indicated, the character must have gained that bonus in a previous stage; if a stage is listed, this indicates the minimum possible stage where this bonus can be learned, considering any role focus requirements
Prerequisite
After most stages, two role-specific boosts are offered, corresponding to the two roles which were leveled most during that stage; circumstances may lead to more or less choices being offered; this column indicates the role that must be focused on in order to be offered this bonus
Role Focus
Increase ATB Gauge Stage 2 -
Increase ATB Gauge Increase ATB Gauge -
Increase Accessory Capacity: +20 Stage 2 -
Increase Accessory Capacity: +20 Increase Accessory Capacity: +20 -
Increase Accessory Capacity: +10 Increase Accessory Capacity: +20 -
Unique Ability: Meteor Javelin Stage 11 -
Unlock Saboteur Stage 4 -
Unlock Synergist Stage 2 -
Unlock Medic Stage 3 -
Commando Bonus Boost I Stage 2 Commando
Commando Bonus Boost II Stage 3 Commando
Ravager Bonus Boost I Stage 2 Ravager
Ravager Bonus Boost II Ravager Bonus Boost I Ravager
Sentinel Bonus Boost I Stage 2 Sentinel
Sentinel Bonus Boost II Sentinel Bonus Boost I Sentinel
Saboteur Bonus Boost I Stage 5 Saboteur
Saboteur Bonus Boost II Saboteur Bonus Boost I Saboteur
Synergist Bonus Boost I Stage 3 Synergist
Synergist Bonus Boost II Synergist Bonus Boost I Synergist
Medic Bonus Boost I Stage 4 Medic
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