Items of Interest: Found in Academia -500 AF- – 34 shown
What type of item of interest this is; the data displayed in the 'Point of Interest' column depends on the type
Type
Details on this particular item of interest; certain types have special information; live triggers will provide the (humorous) responses that allow you to earn special live trigger rewards; cinematic actions will display the button commands entered for that action
Point of Interest
Notes
Treasure 'Determination' Gate Seal On the starting platform
Other South Cactuar Statue In the center of the first large platform
Treasure Phoenix Down On the east end of the first large platform
Treasure Phoenix Blood On the second platform east from the first large platform
Other Southeast Cactuar Statue Up the stairs on the second platform east from the first large platform
Other Southwest Cactuar Statue In the middle part of the second platform wast from the first large platform
Treasure Shaman's Mark On the platform northwest from the southwest cactuar statue
Battle Pacos Amethyst, Pacos Luvulite Approach the middle platform northeast from the southwest cactuar statue
Fragment Amethyst and Luvulite Fragment (8,000 CP) After battle with Pacos Amethyst and Pacos Luvulite
Other South-central Cactuar Statue On the platform with Pacos Amethyst and Pacos Luvulite
Treasure Brawler's Wristband Jump to the platform below the platforms south of the south-central cactuar statue
Treasure Map of Academia 500 AF On the platform southwest of the south-central cactuar statue
Other East Cactuar Statue On the platform northeast from the southeast cactuar statue
Other Central Cactuar Statue In the center of the wide middle platform
Treasure 'Sisters' Gate Seal On the platform northeast of the central cactuar statue
Other Northeast Cactuar Statue On the platform north of the east end of the wide middle platform
Treasure Elixir Use Advanced Moogle Hunt on the platform below the rotating platform northeast of the northeast cactuar statue (jump down)
Treasure Vitality Booster ×7 Use Moogle Throw north from the platform north of the central cactuar statue
Other Northwest Cactuar Statue On the platform north of the west end of the wide middle platform
Treasure Royal Armlet On the platform northwest of the northwest cactuar statue (jump down)
loading table data...
Monsters: Encountered in Academia -500 AF- – 21 shown
Rare monsters are hard to find in random encounters; unique monsters are only encountered during one-time plot encounters; the final bosses must be defeated to complete the main plot; note that multiple monsters may have the same name, especially in the case of multi-stage bosses
Name
The monster's type, as indicated by the in-game bestiary
Type
The monster's subtype, as indicated by the in-game bestiary
Subtype
The monster's starting and maximum hit points
HP
The monster's strength; a standard physical attack will deal approximately this amount of damage
Strength
The monster's magic power; a typical magic attack will deal approximately this amount of damage
Magic
A monster's chain resistance indicates how quickly its chain meter fills up; a chain resistance of 70 is normal, and every 30 points modifies the chain bonus per hit by that same amount; thus, the chain meter of a monster with a chain resistance of 40 will increase at double speed (compared to 70), or triple speed with a chain resistance of 10; a chain resistance of 100 negates all chain modifiers, reducing each hit to a minimal change to the chain gauge; when a monster is staggered, its chain resistance is reduced to 0
Chain Resistance
When the monster's chain gauge reaches this point, it increases by 100% and they are considered staggered; staggered creatures have a chain resistance of zero; if a monster has no stagger point listed, it will nonetheless be staggered when its chain gauge reaches 999.0%
Stagger Point
A monster's stagger index is an adjusted value that gives a relative measure of how hard a monster is to stagger; this number is based on how many hits the monster's chain gauge would require to reach the stagger point with a chain resistance of 70; for instance, a monster with a chain resistance of 70 and a stagger point of 150.0% would have a stagger index of 50 (since the chain gauge starts at 100.0%), as would a monster with a chain resistance of 40 and a stagger point of 200.0% or a monster with a chain resistance of 85 and a stagger point of 125.0%; the stagger index of a monster with a chain resistance of 100 is an approximation due to the effects of having 100 chain resistance
Stagger Index
The amount of CP earned by defeating this monster
CP
The amount of gil earned by defeating this monster
Gil
The relative priority of this monster's actions; the comparison of this value to that of other actions determines which actions succeed and which are interrupted
Action Priority
The vulnerability of this monster to the Launch ability
Launch?
The relative amount of bestiary data earned by fighting this monster normally
Libra
The role and starting grade of the tamed version of this monster, if it can be tamed
Tamed Role
The base chance that you will earn the monster crystal for this monster after battle
Tame Chance
The item you are most likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Common Drop
The chance that you will earn the monster's common drop after combat; this chance can be modified by certain accessories
Rate
The item you are less likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Rare Drop
The chance that you will earn the monster's rare drop after combat; this chance can be modified by certain accessories
Rate
The elements and status ailments that this monster is especially vulnerable to; the exact level of vulnerability is listed on the monster page
Weakness
Pleuston Rift Beasts Vermin 6,550 35 110 50 150.0% 30 75 180 10 Weakness 20 Ravager (grade 3) 10% Potent Orb 30% Potent Essence 5% Dispel, Wound
Pantopoda Rift Beasts Vermin 16,500 220 280 66 300.0% 176 75 180 25 Immune 20 Saboteur (grade 3) 10% Potent Booster 30% Phoenix Blood 2% Dispel, Wound
Mánagarmr Feral Creatures Beast 63,540 420 912 33 500.0% 179 200 600 40 Weakness 30 Commando (grade 3) 10% Potent Essence 20% Spined Horn 5% Wind, Imperil, Wound
Bamapama Feral Creatures Spook 10,590 76 76 60 200.0% 75 50 100 15 Weakness 20 Saboteur (grade 3) 10% Potent Orb 20% Starblossom Seed 5% Dispel, Wound
Mimi Feral Creatures Spook 10,590 76 76 60 200.0% 75 50 100 15 Weakness 20 Saboteur (grade 3) 10% Potent Orb 20% Starblossom Seed 5% Dispel, Wound
Xolotl Feral Creatures Woodwraith 105,000 560 720 33 300.0% 90 350 800 40 Immune 100 Sentinel (grade 3) 3% Mana Orb 30% Moonblossom Seed 5% Poison, Deprotect, Deshell, Dispel, KO, Wound
Miquiztli Feral Creatures Woodwraith 55,400 320 500 50 300.0% 120 350 800 40 Immune 100 Synergist (grade 3) 3% Vitality Orb 30% Moonblossom Seed 5% Poison, Deprotect, Deshell, Dispel, KO, Wound
Apkallu Feral Creatures Sahagin 42,860 860 350 66 200.0% 88 180 500 40 Weakness 20 Commando (grade 3) 10% Potent Orb 15% Magistral Crest 5% Lightning, Wound
Schrodinger Feral Creatures Potcat 7,777 572 186 99 200.0% 3,000 75 150 15 Immune 20 Saboteur (grade 3) 10% Potent Orb 20% Fractal Pot 5% Wound
Yeoman Militarized Units Tilter 6,660 320 320 90 200.0% 300 100 220 15 Weakness 20 Commando (grade 3) 10% Potent Booster 20% Superconductor 5% Wound
Proto-behemoth Militarized Units Behemoth 52,950 1,520 1,520 80 300.0% 300 400 1,000 40 Resistant 80 Commando (grade 3) 10% Sinister Fang 20% Kaiser Knuckles 5% KO, Wound
Tezcatlipoca Feral Creatures Woodwraith 276,000 1,200 2,400 75 500.0% 480 - 10,000 95 Immune 1000 Sentinel (grade 3) 3% Moonblossom Seed 100% Unicorn Horn 2% KO
Pacos Amethyst Rift Beasts Crystalspawn 250,400 190 190 40 200.0% 50 - - 95 Immune 500 - - Scarletite 30% Platinum Ingot 1% Fire, Wound
Pacos Luvulite Rift Beasts Crystalspawn 250,400 190 190 40 200.0% 50 - - 95 Immune 500 - - Scarletite 30% Platinum Ingot 1% Ice, Wound
Caius Ballad Special Protector 38,830 85 85 50 300.0% 120 - - 95 Immune 51 - - - - - - Wound
Caius Ballad Special Protector 52,950 95 95 50 200.0% 60 - - 95 Immune 51 - - - - - - Wound
Chaos Bahamut Special Eidolon 79,930 485 420 60 - 674 300 450 100 Immune 51 - - Phoenix Down 50% Phoenix Blood 10% -
Jet Bahamut Special Winged Chaos 1,059,000 2,027 760 50 300.0% 120 - - 95 Immune 1000 - - - - - - Wound
Garnet Bahamut Special Winged Chaos 141,200 253 304 50 300.0% 120 - - 95 Immune 1000 - - - - - - Wound
Amber Bahamut Special Winged Chaos 141,200 253 122 50 300.0% 120 - - 95 Immune 1000 - - - - - - Wound
loading table data...