Items of Interest: Found in Echoes of the Past – 16 shown
What type of item of interest this is; the data displayed in the 'Point of Interest' column depends on the type
Type
Details on this particular item of interest; certain types have special information; live triggers will provide the (humorous) responses that allow you to earn special live trigger rewards; cinematic actions will display the button commands entered for that action
Point of Interest
Notes
Fragment Quest Palladium Ring (1,000 CP) Talk to Pat west of the gate; bring her the Weapon Material
Treasure Weapon Material Use Advanced Moogle Hunt in the northern tunnels
Fragment Quest Osmium Ring (1,000 CP) Talk to the Professor in the southeast corner of the outside area; bring him the Monster Analysis Report
Treasure 'Eternity' Gate Seal In the southern clearing
Fragment Quest Ruthenium Ring (1,000 CP) Talk to Walter outside the southeast area; correctly answer all of Raymond's live triggers
Treasure Elixir Use Advanced Moogle Hunt in the southeast area
Treasure Chrysalis Arc In the southeast corner of the southeast area
Live Trigger Reward Responses:
• Are you the famous Raymond?
• You've gotta be the famous Raymond
Talk to Raymond in the southeast area
Live Trigger Reward Responses:
• That's an extraordinary weapon!
• That's an amazing weapon!
Talk to Raymond in the southeast area a second time
Live Trigger Reward Responses:
• I'd love for you to teach me how to fight!
• You've gotta teach me how to fight sometime!
Talk to Raymond in the southeast area a third time
Treasure Monster Analysis Report Use Advanced Moogle Hunt to reveal the man in the southern tunnels
Treasure 'Disaster' Gate Seal Use Advanced Moogle Hunt in the eastern room in the northern tunnels after finishing the Rhodium Ring fragment quest
Fragment Quest Adamantite Ring (1,000 CP) Talk to Porter in the eastern room in the northern tunnels after finishing the Rhodium Ring fragment quest; bring him Control Device Password 1 and Control Device Password 2
Fragment Quest Kalavinka Fragment (4,500 CP) Talk to Porter again after completing the Adamantite Ring fragment quest; defeat Kalavinka
Battle Kalavinka Approach the main clearing with the Kalavinka fragment quest active
Treasure Toilet Paper Coupon After defeating Kalavinka
Monsters: Encountered in Echoes of the Past – 5 shown
Rare monsters are hard to find in random encounters; unique monsters are only encountered during one-time plot encounters; the final bosses must be defeated to complete the main plot; note that multiple monsters may have the same name, especially in the case of multi-stage bosses
Name
The monster's type, as indicated by the in-game bestiary
Type
The monster's subtype, as indicated by the in-game bestiary
Subtype
The monster's starting and maximum hit points
HP
The monster's strength; a standard physical attack will deal approximately this amount of damage
Strength
The monster's magic power; a typical magic attack will deal approximately this amount of damage
Magic
A monster's chain resistance indicates how quickly its chain meter fills up; a chain resistance of 70 is normal, and every 30 points modifies the chain bonus per hit by that same amount; thus, the chain meter of a monster with a chain resistance of 40 will increase at double speed (compared to 70), or triple speed with a chain resistance of 10; a chain resistance of 100 negates all chain modifiers, reducing each hit to a minimal change to the chain gauge; when a monster is staggered, its chain resistance is reduced to 0
Chain Resistance
When the monster's chain gauge reaches this point, it increases by 100% and they are considered staggered; staggered creatures have a chain resistance of zero; if a monster has no stagger point listed, it will nonetheless be staggered when its chain gauge reaches 999.0%
Stagger Point
A monster's stagger index is an adjusted value that gives a relative measure of how hard a monster is to stagger; this number is based on how many hits the monster's chain gauge would require to reach the stagger point with a chain resistance of 70; for instance, a monster with a chain resistance of 70 and a stagger point of 150.0% would have a stagger index of 50 (since the chain gauge starts at 100.0%), as would a monster with a chain resistance of 40 and a stagger point of 200.0% or a monster with a chain resistance of 85 and a stagger point of 125.0%; the stagger index of a monster with a chain resistance of 100 is an approximation due to the effects of having 100 chain resistance
Stagger Index
The amount of CP earned by defeating this monster
CP
The amount of gil earned by defeating this monster
Gil
The relative priority of this monster's actions; the comparison of this value to that of other actions determines which actions succeed and which are interrupted
Action Priority
The vulnerability of this monster to the Launch ability
Launch?
The relative amount of bestiary data earned by fighting this monster normally
Libra
The role and starting grade of the tamed version of this monster, if it can be tamed
Tamed Role
The base chance that you will earn the monster crystal for this monster after battle
Tame Chance
The item you are most likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Common Drop
The chance that you will earn the monster's common drop after combat; this chance can be modified by certain accessories
Rate
The item you are less likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Rare Drop
The chance that you will earn the monster's rare drop after combat; this chance can be modified by certain accessories
Rate
The elements and status ailments that this monster is especially vulnerable to; the exact level of vulnerability is listed on the monster page
Weakness
Munchkin Feral Creatures Goblin 6,200 300 - 50 150.0% 30 60 135 5 Weakness 25 Commando (grade 2) 10% Potent Engine 15% Power Booster 5% -
Purple Chocobo Feral Creatures Chocobo 25,000 680 680 70 300.0% 200 240 648 40 Resistant 50 Synergist (grade 1) 15% Chocobo Plume 25% Afro & Purple Chick 1% -
Tempest Ancient Automata Bomb 18,700 340 340 60 200.0% 75 120 342 5 Immune 35 Ravager (grade 2) 10% Rhodochrosite 25% Wind Aegis 2% Wound
Don Tonberry Feral Creatures Tonberry 393,939 1,515 1,515 66 222.0% 108 2,400 6,120 95 Immune 100 Commando (grade 3) 10% Scarletite 20% Hermes Sandals 3% -
Kalavinka Militarized Units Annihilator 182,400 440 440 95 150.0% 300 120 200 90 Immune 1000 - - Potent Orb 100% - - Wound