Type
Feral Creatures
Subtype
Oretoises
HP
5,343,000
Level
13
Chain Resistance
100
Stagger Point
500.0%
Stagger Index
12,000
Strength
11,537
Magic
5,916
CP
40,000
Chapter
11
Note
Never allows itself to be caught by preemptive strikes.
Note
Delivers devastating physical attacks.
Note
Executes powerful magic attacks.
Note
Legs can be disabled if dealt enough damage.
The
Adamantoise has two main attacks, a physically-damaging stomp and a
Quake spell. Both of these are
Earth-elemental attacks, so your best bet to survive against them is to stock up on upgraded
Clay,
Siltstone, or
Gaian Rings.
In order to defeat the
Adamantoise, you will have to disable its legs. This can be done with standard
Attacks, but performing any
Summon will also immediately disable both legs. You can use this trick to give yourself a major advantage early in the fight, but it will be difficult to finish off the
Adamantoise before it stands back up. All of the
Adamantoise's resistances are lowered to Halved, its Chain Resistance drops to 30, and it becomes vulnerable to everything except
Poison,
Pain, and
Fog when its legs have been disabled.
Deprotect and
Deshell are obviously important, but don't neglect
Imperil to give your
Ravagers a fair shot at dealing significant damage. Time is of the essence, because although the
Adamantoise cannot attack while its legs are disabled, it will eventually stand back up.