Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 44 66 547 -
Grade 1 15 184 210 1,773 2,000 gil
Grade 2 30 222 248 1,976 18,800 gil
Grade 3 45 306 334 2,594 44,400 gil
Grade 4 70 538 575 4,591 242,000 gil
Grade 5 99 783 831 6,768 842,000 gil
Abilities: Learned by Miniflan – 11 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Spit 1 Physical - - - No - - 1 - -
Attack 1 Physical 1 - - No ×1.10 +0.50 1 - 25
Ruin 1 Magic 1 - - Yes ×1.10 +0.50 1 - 15
Blitz 4 Physical 2 - - No ×1.80 +0.50 1 - 25
Powerchain 9 Automatic Auto - - Yes - - - - -
Ravage 20 Automatic Auto - - No - - - - -
Deshell Chaser 42 Automatic Auto - - No - - - - -
Blindside 50 Automatic Auto - - Yes - - - - -
Stagger: Drain 70 Automatic Auto - - No - - - - -
Scourge 89 Automatic Auto - - Yes - - - - -
Ruinga 99 Magic 3 - - Yes ×2.20 +0.50 1 - 15
Passive Abilities: Learned by Miniflan – 9 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Pressure
1 -
Strength Bonus 2 -
Magic Bonus 3 -
Strength Bonus 16 -
Magic Bonus 27 -
Critical: Vigilance 33 Marathoner
Strength Bonus 40 -
Magic Bonus 63 -
Role Resonance 96 Rocket Blast
Monster Crystarium Levels: Miniflan – 98 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Commando 2 1 Large Potent Droplet Strength Bonus +9 +9 +87 +6/+6/+49 +11 +11 +96
Commando 3 1 Large Potent Droplet Magic Bonus +9 +10 +87 +6/+6/+49 +11 +11 +96
Commando 4 1 Large Potent Droplet Blitz +9 +9 +87 +6/+6/+49 +11 +11 +96
Commando 5 1 Small Potent Droplet - +9 +10 +87 +3/+3/+27 +6 +6 +53
Commando 6 1 Large Potent Droplet - +9 +9 +87 +6/+6/+49 +11 +11 +96
Commando 7 1 Large Potent Droplet - +9 +10 +87 +6/+6/+49 +11 +11 +96
Commando 8 1 Small Potent Droplet ×2 - +9 +9 +87 +3/+3/+27 +6 +6 +53
Commando 9 1 Large Potent Droplet ×2 Powerchain +9 +10 +87 +6/+6/+49 +11 +11 +96
Commando 10 1 Small Potent Droplet ×2 - +10 +10 +88 +3/+3/+27 +6 +6 +53
Commando 11 1 Large Potent Droplet ×2 - +1 +1 +8 +2/+2/+6 +2 +2 +9
Commando 12 1 Small Potent Droplet ×2 - +1 +1 +9 +1/+1/+3 +1 +1 +6
Commando 13 1 Large Potent Droplet ×3 - +1 +1 +9 +2/+2/+6 +2 +2 +11
Commando 14 1 Small Potent Droplet ×3 - +1 +1 +8 +1/+1/+3 +1 +1 +5
Commando 15 1 Large Potent Droplet ×3 - +1 +1 +9 +2/+2/+6 +2 +2 +11
Commando 16 2 Large Potent Sliver Strength Bonus +1 +1 +9 +2/+2/+6 +2 +2 +11
Commando 17 2 Large Potent Sliver - +1 +1 +8 +2/+2/+6 +2 +2 +9
Commando 18 2 Large Potent Sliver - +1 +1 +9 +2/+2/+6 +2 +2 +11
Commando 19 2 Small Potent Sliver - +1 +1 +9 +1/+1/+3 +1 +1 +6
Commando 20 2 Large Potent Sliver Ravage +1 +1 +9 +2/+2/+6 +2 +2 +11
Commando 21 2 Small Potent Sliver ×2 - - - +8 +1/+1/+3 +1 +1 +5
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Items of Interest: Miniflan Encounters – 4 shown
What type of item of interest this is; the data displayed in the 'Point of Interest' column depends on the type
Type
Details on this particular item of interest; certain types have special information; live triggers will provide the (humorous) responses that allow you to earn special live trigger rewards; cinematic actions will display the button commands entered for that action
Point of Interest
Time Period Area Notes
Battle Miniflan ×5 Sunleth Waterscape -300 AF- Isle of Arboreal Embrace Approach the group of Miniflan
Battle Miniflan ×3 Sunleth Waterscape -300 AF- Overgrown Forest Approach the group of Miniflan
Battle Chocobo, Miniflan, Goblin ×3 The Archylte Steppe -Year Unknown- Plains of Eternity South of the waystone after accepting Goblin Fragment quest
Battle Miniflan, Blue Miniflan, Yellow Miniflan, Black Miniflan, Pink Miniflan Sunleth Waterscape -400 AF- Assembly Area Approach the group of miniflan after collecting the five fragments from hidden miniflan
Areas: Where Miniflan is Encountered – 8 shown