Weapons: With Magic Bonus – 1 shown
Special weapons require components to be purchased; unique weapons must be discovered rather than purchased; exceptional weapons are unique weapons of great power; DLC weapons are only available if you have the relevant content
Name
Party Member Strength Magic Passive Ability
Some weapons may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
Price
The components you will need to purchase this weapon from Chocolina, in addition to the price in gil
Components
Value
Blessed Blade Noel 1 1 Magic: +35% Siphon Damage - - 2,000 gil
Accessories: With Magic Bonus – 7 shown
Special accessories require components to be purchased; upgraded accessories are altered versions of other accessories; rare accessories cannot be purchased, or are made from accessories that cannot be purchased; exceptional accessories require rare components to purchase; DLC accessories are only available if you have the relevant content
Name
Eq. Cost Passive Abilities
Some accessories may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
The price to purchase this accessory from Chocolina; note that some accessories require components in addition to gil; prices listed in coins are purchased with Casino Coins in Serendipity rather than from Chocolina
Price
The components you will need to purchase this accessory from Chocolina, in addition to the price in gil
Components
Value
Delicate Magician's Mark 25 Magic: +8% Buff Duration 1,500 gil Cie'th Tear ×2, Magician's Mark 750 gil
Delicate Shaman's Mark 40 Magic: +14% Buff Duration 6,000 gil Cie'th Tear ×2, Shaman's Mark 3,000 gil
Durable Magician's Mark 35 Magic: +12% Buff Duration 500 gil Tear of Woe, Magician's Mark 250 gil
Durable Shaman's Mark 50 Magic: +20% Buff Duration 2,000 gil Fractal Pot ×2, Shaman's Mark 1,000 gil
Lightning CrossDLC 100 Debilitation,
Magic: +66%,
Perpetual Poison
- - - 5 gil
Magician's Mark 30 Magic: +10% Buff Duration 1,000 gil - 500 gil
Shaman's Mark 45 Magic: +16% Buff Duration 4,000 gil Starblossom Seed 2,000 gil
Tamed Monsters: Which can learn Magic Bonus – 77 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
Ability Bonus
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
Ahriman Saboteur 2-5 Biological 63 423,000 gil 70 60 80 889 3 40 70 322 944 6,501 615,000 gil Multicast ×2.00 120 s
Ahriman Saboteur 2-5 Biological 29 28,800 gil 70 60 80 889 3 40 70 322 944 6,501 615,000 gil Multicast ×2.00 120 s
Ahriman Saboteur 2-5 Biological 24 17,600 gil 70 60 80 889 3 40 70 322 944 6,501 615,000 gil Multicast ×2.00 120 s
Ahriman Saboteur 2-5 Biological 7 2,000 gil 70 60 80 889 3 40 70 322 944 6,501 615,000 gil Multicast ×2.00 120 s
Black Chocobo Saboteur 1-5 Biological 1 - 99 49 53 621 3 80 99 731 796 7,125 850,000 gil Kweh Kweh ×1.71 165 s
Black Chocobo Saboteur 1-5 Biological 77 290,000 gil 99 49 53 621 3 80 99 731 796 7,125 850,000 gil Kweh Kweh ×1.71 165 s
Black Chocobo Saboteur 1-5 Biological 56 80,800 gil 99 49 53 621 3 80 99 731 796 7,125 850,000 gil Kweh Kweh ×1.71 165 s
Black Chocobo Saboteur 1-5 Biological 19 3,200 gil 99 49 53 621 3 80 99 731 796 7,125 850,000 gil Kweh Kweh ×1.71 165 s
Bomb Ravager 2 Mechanical 19 9,600 gil 20 19 96 505 3 170 20 32 644 986 11,200 gil Elemental Overdrive ×2.20 120 s
Buccaboo Ravager 3 Biological 16 28,800 gil 20 113 93 1,466 3 75 20 475 336 4,639 52,800 gil Batter Up ×2.20 120 s
Buccaboo Ace Ravager 3-4 Biological 16 28,800 gil 40 109 203 1,718 3 75 40 604 639 6,455 149,000 gil Spirit Infusion - 150 s
Cactrot Medic 3-5 Biological 32 152,400 gil 45 106 77 726 3 85 45 692 429 2,876 328,400 gil Hypnotic Dance ×1.80 180 s
Cactrot Medic 3-5 Biological 22 43,000 gil 45 106 77 726 3 85 45 692 429 2,876 328,400 gil Hypnotic Dance ×1.80 180 s
Cactrot Medic 3-5 Biological 4 1,600 gil 45 106 77 726 3 85 45 692 429 2,876 328,400 gil Hypnotic Dance ×1.80 180 s
Caterchipillar Medic 3-5 Biological 25 58,600 gil 45 91 151 1,935 3 70 45 281 548 3,393 328,400 gil Slurp ×2.80 150 s
Caterchipillar Medic 3-5 Biological 18 30,000 gil 45 91 151 1,935 3 70 45 281 548 3,393 328,400 gil Slurp ×2.80 150 s
Circuitron Ravager 2 Mechanical 18 8,800 gil 20 41 189 954 3 170 20 83 538 2,212 11,200 gil Friendly Fire - 150 s
Cloudburst Ravager 3-4 Mechanical 19 43,200 gil 40 34 207 1,055 3 170 40 167 859 7,194 149,000 gil Friendly Fire - 150 s
Crawler Commando 3-5 Biological 15 21,600 gil 45 51 85 881 3 45 45 323 302 3,781 328,400 gil Slurp ×2.80 150 s
Crawler Commando 3-5 Biological 30 126,200 gil 45 51 85 881 3 45 45 323 302 3,781 328,400 gil Slurp ×2.80 150 s
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