Related
Sprite
HP
296
Gold
1,200 G
Experience
2,472
Absorb
18
Evade
18%
Magic Def.
72%
Damage
31–62×2
Hit
120%
Critical Hit Chance
1%
Attack Probability
75%
Family
Dragon
Morale
200
Sprite
HP
196
Gold
658 G
Experience
1,977
Absorb
20
Evade
12%
Magic Def.
46%
Damage
30–60
Hit
110%
Critical Hit Chance
1%
Attack Probability
50%
Family
Dragon
Morale
200
SAURIAS have a Petrifying GLANCE attack, but are vulnerable to both physical and magical attacks. They are relatively rare, but don't put up much of a fight.
The ORB of Earth
Page
3
Descend into the Earth Cave to defeat the VAMPIRE that seems to be responsible for the earth's rot.
HP
92
Gil
50 gil
Experience
153
Size
Large
Damage
18
Hit Rate
1×95%
Critical Hit Chance
5%
Absorb
12
Evade
12%
Magic Defense
28%
Morale
134 (may run if party is level 27 or higher)
Monster Family
Dragon
Lizards are tough opponents with decent HP and Defense, and a damaging and accurate attack. They are your standard meatwagon-type creature, and fortunately they only appear alone early in the game. Later on they will often accompany Hill Gigantes, at which point they are not much of a threat.
Sprite
HP
1,280
MP
70
LV
26
Exp
297
GP
356
Bat.Pwr
14
(143)
Hit Rate
100
Defense
102
Evade %
0 (not used)
Mag.Def
153
MBlock%
0
Vulnerability: Physical
120%
Magic
80%
Vigor
56–63
Speed
30
Stamina
18
Mag.Pwr
10
A throwback to FF1, Lizards have the Ability to turn a Character into an Imp with . They can do this on the first round, so have some Green Cherries handy.
Learned from
Lizard
Statuses
Prevent: Petrify, Near Fatal, Mute