Abilities: Learned by Synergists – 22 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Protect Magic 2 - Protect Yes - +5.00 1 180 s 15
Protectga Magic 3 - Protect Yes - +5.00 1 30 s 15
Shell Magic 2 - Shell Yes - +5.00 1 180 s 15
Shellga Magic 3 - Shell Yes - +5.00 1 30 s 15
Vigilance Magic 2 - Vigilance Yes - +5.00 1 180 s 15
Vigilaga Magic 3 - Vigilance Yes - +5.00 1 30 s 15
Veil Magic 2 - Veil Yes - +5.00 1 180 s 15
Veilga Magic 3 - Veil Yes - +5.00 1 30 s 15
Bravery Magic 2 - Bravery Yes - +5.00 1 40 s -
Bravega Magic 3 - Bravery Yes - +5.00 1 20 s -
Faith Magic 2 - Faith Yes - +5.00 1 40 s -
Faithga Magic 3 - Faith Yes - +5.00 1 20 s -
Enfire Magic 2 - Enfire Yes - +5.00 1 200 s -
Enfrost Magic 2 - Enfrost Yes - +5.00 1 200 s -
Enthunder Magic 2 - Enthunder Yes - +5.00 1 200 s -
Enaero Magic 2 - Enaero Yes - +5.00 1 200 s -
Endless Blessings Magic 3 - - No - +5.00 1 - -
AuraDLC Magic 5 - Haste, Bravery, Faith No - - - - -
Mighty GuardDLC Magic 5 - Vigilance, Protect, Shell, Veil No - - - - -
SYN Bonus Boost Automatic Auto - - No - - - - -
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