Passive Abilities: Which Grant Sprinter – 4 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
ATB Advantage Sprinter
Critical: Bravery Sprinter
Critical: Veil Sprinter
First Strike Sprinter
Tamed Monsters: Which can provide Sprinter – 10 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
Ability Bonus
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
Mandrake Commando 1-5 Biological 57 86,000 gil 99 48 100 445 3 55 99 764 351 6,604 850,000 gil Sniping Thrust ×3.00 165 s
Chelicerata Saboteur 2-5 Biological 87 1,111,000 gil 99 32 45 534 3 55 99 815 852 6,406 1,631,000 gil Deathscythe ×2.40 150 s
Red Chocobo Commando 1-5 Biological 18 2,800 gil 99 53 68 604 3 80 99 974 761 6,259 850,000 gil Kweh ×3.00 205 s
Black Chocobo Saboteur 1-5 Biological 1 - 99 49 53 621 3 80 99 731 796 7,125 850,000 gil Kweh Kweh ×1.71 165 s
Clematis Saboteur 2-5 Biological 30 32,000 gil 70 84 178 781 3 55 70 718 311 6,514 615,000 gil Biohazard Injection ×2.20 150 s
Sahagin Prince Synergist 3-5 Biological 37 192,400 gil 45 37 34 817 3 130 45 492 367 4,050 328,400 gil Abyssal Breath ×1.08 100 s
Cactuar Commando 3-5 Biological 1 - 45 142 63 1,062 3 65 45 1,069 255 3,527 328,400 gil 1000 Needles - 180 s
Reaver Commando 2-5 Biological 14 7,200 gil 70 130 46 1,247 3 80 70 905 470 8,656 615,000 gil Spinning Slice ×1.70 120 s
Swampmonk Ravager 3-5 Biological 28 89,800 gil 45 99 60 1,954 3 75 45 407 985 7,000 328,400 gil High Dive ×2.20 120 s
UltrosDLC Synergist 5 Biological 6 64,000 gil 13 489 526 5,201 6 - 13 588 969 7,061 376,000 gil Octopus Ink -