Related
Type
White Magic
Level
7
Effect
Grant Reflect
Base Power
0
Base Accuracy
75%
Price
20,000 gil
Value
10,000 gil
Reflectable
No
Target
One Enemy
Reflect grants the special "reflect" status on its target. The first time the target is hit with a reflectable Spell (consisting of most Spells that deal damage), that Spell does not affect the reflected target, but instead randomly affects one of his enemies. The effect of Reflect ends after reflecting a single Spell.
Type
White Magic
Effect
Cause target to reflect spells
Status Ailment
Reflect
MP
30
Base Accuracy
75%
Reflectable
No
Target
One
Wall builds on the Reflect Spell of FFIII, but makes it much more generally useful, and sets the path of the Spell for the rest of the series. Wall wears off over time, but until it does it will Reflect any targeted Spell. A Spell can only be reflected once, so you can circumvent an enemy's Wall by casting it on your own party members and hitting them with attack Spells. The target is random, however, so this is an unreliable method at times.
Casts a magic barrier on target
Spell Type
Icon
Effect
Learned
Carbunkl ×5
Target
One Ally
MP Cost
22
Hit Rate
Always Hits
Can be absorbed with Runic
Can be reflected with Reflect
Status
Reflect
Used By
Curley, FlameEater, Gold Drgn, L.30 Magic, L.80 Magic, Larry, Magic, Moe, Shiva, SoulSaver, Trixter