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Fujin
Description
Assisting Seifer inside Lunatic Pandora. Uses support magic, as well as attack magic.
Ability Points
8
Boss
Yes
Flying
No
Undead
No
Elemental Vulnerability
Fire
Ice
Thunder
Earth
Poison
Wind
Water
Holy
Compare Fujin to other Monsters
Statistics by Level
Level
HP
Str
Vit
Mag
Spr
Spd
Eva
1
5,300
24
31
8
121
30
10%
44
18,200
110
61
99
156
41
15%
Elemental Vulnerability
Fire
Ice
Thunder
Earth
Poison
Wind
Water
Holy
100%
100%
100%
100%
150%
Absorbed
100%
100%
Status Vulnerability
KO
Poison
Petrify
Darkness
Silence
Berserk
Zombie
Sleep
Slow
Stop
Doom
Petrifying
Confuse
Drain
Immune
Immune
Immune
40%
Immune
Immune
Immune
50%
40%
Immune
Immune
Immune
Immune
70%
Drawn Spells
LV 1–19
LV 20–29
LV 30+
Aero
Cure
Life
Aero
Cura
Life
Aero
Curaga
Full-life
Tornado
Dropped Items
LV 1–19
LV 20–29
LV 30+
Megalixir
common
Megalixir
uncommon
Megalixir
rare
Megalixir
very rare
Megalixir
common
Megalixir
uncommon
Megalixir
rare
Megalixir
very rare
Megalixir
common
Megalixir
uncommon
Megalixir
rare
Megalixir
very rare
Stolen Items
LV 1–19
LV 20–29
LV 30+
Megalixir
×2
common
Megalixir
×2
uncommon
Megalixir
×2
rare
Megalixir
×2
very rare
Megalixir
×2
common
Megalixir
×2
uncommon
Megalixir
×2
rare
Megalixir
×2
very rare
Megalixir
×2
common
Megalixir
×2
uncommon
Megalixir
×2
rare
Megalixir
×2
very rare
Items of Interest: Boss Encounters with
Fujin
– 1 shown
What this point of interest is
Found
The part of the world where this point of interest is located
Location
The specific area within this location where this point of interest is located
Area
Details on where this point of interest specifically can be found
Details
Battle:
Fujin
,
Raijin
Lunatic Pandora
-
After disembarking the Ragnarok
Spells: Drawn from
Fujin
– 7 shown
Mid-level spells
can only be drawn from normal enemies of level 20 and above;
high-tier spells
can only be drawn from normal enemies of level 30 and above;
ultimate spells
can only be drawn from draw points and bosses
Name
Whether this is an Attack, Healing, or Indirect spell
Type
The element of the spell; the damage dealt by the spell is affected by the target's vulnerability to that element (damage spells with no element are non-elemental and always deal normal damage)
Element
The status effect inflicted or removed by this spell; hover over a "Multiple" status row to see the specific status list
Status
The relative damaging or curing power of this spell
Power
The number of hit points gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
HP
The amount of strength gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Str
The amount of vitality gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Vit
The amount of magic gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Mag
The amount of spirit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Spr
The amount of speed gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Spd
The amount of evade gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Eva
The amount of hit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Hit
The amount of luck gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in
green
indicate that these are among the best values for this spell as determined by the relative rank of all stats, while numbers shown in
red
are among the worst
Luck
The percentage of status attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list
Status Attack
The percentage of status defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list
Status Defense
The percentage of elemental attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list
Elemental Attack
The percentage of elemental defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list
Elemental Defense
A modifier to the difficulty of drawing this spell; spells with a higher draw difficulty will generally yield less stock per draw, and are more likely to have a draw fail altogether
Draw Difficulty
Aero
Attack
Wind
-
22
300
17
10
16
10
20
7%
22%
15
-
-
Wind
80%
-
+17
Tornado
Attack
Wind
-
38
3,000
48
24
42
24
33
13%
38%
14
-
-
Wind
100%
-
+39
Cure
Restore
-
-
18
200
4
15
4
15
3
2%
2%
2
-
-
-
-
+0
Cura
Restore
-
-
36
500
8
28
8
28
4
2%
3%
3
-
-
-
-
+15
Curaga
Restore
-
-
60
2,200
20
65
20
65
10
4%
10%
10
-
-
-
-
+34
Life
Restore
-
KO
-
1,200
8
50
10
50
4
1%
3%
4
-
KO
20%
-
-
+20
Full-life
Restore
-
KO
-
4,800
20
80
20
85
8
4%
8%
20
-
KO
40%
-
-
+38
Items: Dropped or Stolen from
Fujin
– 1 shown
Uncommon items
can be obtained from monsters or other repeatable means;
rare items
can be found, refined, or obtained as rare drops;
Pocketstation items
are available only through the Chocobo World minigame
Name
The type of item this is, based on the iconshown in game
Type
The cost to buy this item in a shop, if it is available for sale; you receive a 1/3 discount on all items if you have the Haggle menu ability
Price
The amount of gil you receive when selling this item; you get one and a half times this value if you have the Sell-High menu ability
Value
Whether this item can be used in the battle, from the game menu, or if it cannot be used in this way at all (these items are typically used to refine other items or spells)
Used In
Megalixir
Medicine
-
5,000 gil
Battle/Menu
Fujin
Funguar
Related
Fujin, Raijin
2
4
8
8
Level
6
Type
Boss
Card Mod
1 card yields 1×
X-Potion
Fujin
Description
Looking for Ellone under Seifer's command. Uses wind magic and attacks with Pinwheel.
Ability Points
10
Boss
Yes
Flying
No
Undead
No
Elemental Vulnerability
Fire
Ice
Thunder
Earth
Poison
Wind
Water
Holy