Weapons: Sold In Mideel Shopper Weapon Store – 8 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Crystal Sword Cloud 76 105% 19 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 18,000 gil 9,000 gil
Crystal Glove Tifa 75 115% 16 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal Critical Hit +2% 16,000 gil 8,000 gil
A·M Cannon Barret 77 103% 16 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Long - 18,000 gil 9,000 gil
Crystal Comb Red XIII 76 108% 20 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 17,000 gil 8,500 gil
Partisan Cid 78 100% 17 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 19,000 gil 9,500 gil
Crystal Cross Yuffie 74 110% 18 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Long - 18,000 gil 9,000 gil
Crystal M-phone Cait Sith 74 100% 20 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 18,000 gil 9,000 gil
Winchester Vincent 73 120% 18 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Long - 18,000 gil 9,000 gil
Armor: Sold In Mideel Shopper Weapon Store – 2 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Crystal Bangle 70 8% 45 1% ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters 4,800 gil 2,400 gil
Wizard Bracelet 6 3% 85 3% ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters 12,000 gil 6,000 gil