Final Fantasy
Final Fantasy VI (SNES)
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Walkthrough
Items
Weapons
Armor
Relics
Items
Rare Items
Battle
Monsters
Rages
Encounters
Encounter Groups
Set Encounters
Colosseum
Elements
Statuses
Veldt Tool
Characters
Characters
Attributes
Commands
Levels
Party Changes
World
Areas
Maps
Treasures
Shops
Abilities
Abilities
Spells
Espers
Lores
SwdTechs
Blitzes
Dances
Throw
Tools
Slots
MagiTek Abilities
Gamer Corner Guides
Log In
or
Create an Account
Air Anchor
Sprite
Enemy becomes self-destructive
Use with "Tools" command
Type
Icon
Tool
Value
1 GP
Attack Type
Physical
Bat.Pwr
128
Target
One Foe
Hit Rate
Always Hits
Misses targets immune to
Wound
Found In
Tower of Fanatics 7F Room
Colosseum
Wager
Cursed Ring
or
Genji Armor
The target of
Air Anchor
suffers no immediate effect, but the next time they take any action, they are afflicted with
Wound
immediately afterward.
Compare Air Anchor to other Items
Colosseum: Sequence for
Air Anchor
– 8 shown
This sequence shows every item that can be bet to win this item, and every item that can be won by betting this item; the color of the row indicates how many steps removed the sequence is from the base item
Bet
Win
Opponent
HP
LV
In the colosseum, monsters choose their actions from the same list as the one used when you Control that monster;
special attacks
are named attacks unique to that monster
Commands
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Air Anchor
Zephyr Cape
Brontaur
10,050
50
Battle,
Wail
(Battle ×5)
,
Fire 3
,
Meteor
543
98%
113%
0
Chocobo Suit
Moogle Suit
Veteran
10,000
51
Battle,
Doom
,
X-Zone
,
Roulette
490
113%
86%
0
Cursed Ring
Air Anchor
Steroidite
25,000
54
Battle,
Rush
(Battle ×3)
,
Blizzard
,
Blaster
591
195%
145%
0
Cursed Shld
Cursed Ring
Didalos
12,280
59
Battle,
Flare
,
Flare Star
,
Blaster
705
117%
82%
0
Genji Armor
Air Anchor
Borras
4,771
35
Battle,
Uppercut
(Battle ×5)
,
Uppercut
(Battle ×5)
,
Uppercut
(Battle ×5)
338
82%
86%
10
Moogle Suit
Nutkin Suit
Madam
8,150
53
Battle,
Flare
,
Pearl
,
Ice 3
467
121%
78%
0
Nutkin Suit
Genji Armor
Opinicus
3,210
38
Battle,
Riot
(Battle ×1.5)
,
Slide
,
Surge
388
94%
82%
20
Tabby Suit
Chocobo Suit
Vectaur
2,800
59
Battle,
Tusk
(Battle ×1.5)
,
Pearl Wind
705
113%
82%
0
Treasures:
Air Anchor
– 1 shown
Treasure
Area
Map
Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Air Anchor
Tower of Fanatics
7F Room
In chest; check the wall right of the chest in the 8F room to reveal this room
-
Monsters: Which have
Air Anchor
– 1 shown
World of Ruin monsters
cannot be found in the World of Balance;
unique monsters
are found as set encounters or treasure guardians, but never in a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
HP
MP
LV
Exp.
GP
Elements
Most monsters have a
special attack
that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack;
HP draining
, and
MP draining
attacks are indicated by their text color
Special Attack Effect
Speed
Stamina
Mag.Pwr
Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in
gray
to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Scullion
27,000
9,000
57
9,000
-
Weak pt:
Thunder
,
Water
Gamma Rays
Condemned
40
40
15
13
658
-
175
63%
0
145
86%
0
12.5%
Gold Lance
(1/4),
Gold Shld
(1/4),
Gold Helmet
(1/4),
Gold Armor
(1/4)
100
Air Anchor
(1/8)
-
-
Prevent:
Dark
,
Zombie
,
Poison
,
Imp
,
Petrify
,
Wound
,
Condemned
,
Near Fatal
,
Mute
,
Berserk
,
Muddled
,
Seizure
,
Psyche
,
Clear
,
Image
Debilitator
Inviz Edge
Related
Tower of Fanatics
Perilous Dungeons
Page
2
Climb the tower of
Kefka
's
Magic
-wielding followers to obtain valuable
Treasures
.
World of Ruin To Do List
Finding a New Airship
Page
3
Now that the skies are yours, a world of possibilities has opened up.