Weapons: Which can be Dismantled into Trapezohedron – 37 shown
Special weapons cannot be found, and can only be purchased from special shops that must be unlocked; upgraded weapons are created with experience and catalysts; ultimate weapons are the highest level of upgrade; all ultimate weapons for a given character share a name, but have different statistics
Name
The party member that can use this weapon
Character
The passive ability granted by this weapon; purchaseable weapons with a passive ability will grant a superior version of that same ability once upgraded; not all passive abilities are helpful; if you hover over the ability name, the tooltip text will describe the ability's effect
Ability
This indicates the range of strength granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the strength score
Strength
This indicates the range of magic granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the magic score
Magic
Some weapons may contribute towards a synthesized ability; you will also need to equip at least one accessory with the same synthesized ability to gain its effects; details of the trigger requirements and effects of the synthesized ability can be found on its information page
Synthesizes
The cost to purchase this weapon from a retail network, if it is available for sale
Price
The amount of gil you would receive for selling the weapon to a retail shop at its minimum level; value increases as the weapon gains levels; if you hover over the value, the tooltip text will give you the exact per-level formula for the value
Value
Each weapon has an associated rank, which determines how much experience the weapon gains from components of any given rank; a higher-rank weapon typically requires more or higher-quality components to upgrade
Rank
The per-level cost to upgrade this weapon; this cost increases at each level past the first, as indicated by the formula
Upgrade Cost
A mastered weapon will be dismantled into these items; note that dismantling a weapon at a lower level will result in a considerably limited subset of this list
Dismantled To
The number of times this weapon can be upgraded; the weapon actually has one more level than the number listed, the master level, which is indicated by a ✩; note that for non-purchaseable weapons, some lower levels cannot actually be reached, since the weapon is created at a higher level
Levels
The total amount of experience required to take this weapon from zero experience at level 1 to level ✩; the full value is listed even for non-purchasable because the amount of experience accumulated on a master weapon is carried over when it is upgraded; for a breakdown of exactly how much experience is required to master a weapon from any given level, view its information page
Master EXP
The first chapter in which the weapon can be purchased, found, or upgraded from another weapon
Chapter
Omega Weapon Lightning - 302–620 302–620 - -
84,100 gil
11 3,300+297/lv 71 Spark Plugs, 35 Tesla Turbines, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 1,767,447 11
Omega Weapon Lightning Attack: ATB Charge II 132–315 132–315 - -
93,025 gil
11 3,300+297/lv 51 Iridium Plugs, 45 Mobius Coils, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,767,447 11
Omega Weapon Lightning - 104–210 352–723 - -
100,700 gil
11 3,300+297/lv 71 Polymer Emulsions, 35 Crystal Oscillators, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 1,767,447 11
Omega Weapon Lightning Improved Raise II 205–520 205–520 - -
101,300 gil
11 3,300+297/lv 51 Ferroelectric Films, 45 Superconductors, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,767,447 11
Omega Weapon Lightning - 317–723 94–210 - -
108,990 gil
11 3,300+297/lv 71 Spark Plugs, 35 Superchargers, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 1,767,447 11
Omega Weapon Lightning Quick Stagger 183–508 183–508 - -
116,400 gil
11 3,300+297/lv 51 Chobham Armors, 45 Electrodes, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,767,447 12
Total Eclipses Sazh - 372–812 382–822 - -
81,000 gil
11 2,640+363/lv 71 Insulated Cabling, 35 Turbojets, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 2,022,273 11
Total Eclipses Sazh Augment Maintenance II 251–713 317–911 - -
84,137 gil
11 2,640+363/lv 51 Fiber-optic Cables, 45 Bomb Ashes, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 2,022,273 11
Total Eclipses Sazh - 278–608 520–1125 - -
93,160 gil
11 2,640+363/lv 71 Analog Circuits, 35 Mobius Coils, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 2,022,273 11
Total Eclipses Sazh Chain Bonus Boost II 172–610 178–616 - -
90,350 gil
11 2,640+363/lv 51 Radial Bearings, 45 Titanium Tubes, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 2,022,273 12
Total Eclipses Sazh Stagger Maintenance II 230–620 154–414 - -
120,950 gil
11 2,640+363/lv 51 Thrust Bearings, 45 Bomb Fragments, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 2,022,273 11
Save the Queen Snow - 353–717 353–717 - -
84,370 gil
11 3,333+286/lv 71 Spark Plugs, 35 Carburetors, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 1,717,353 11
Save the Queen Snow Improved Guard II 185–510 185–510 - -
98,200 gil
11 3,333+286/lv 51 Iridium Plugs, 45 Ferroelectric Films, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,717,353 11
Save the Queen Snow Critical: Power Surge II 170–602 179–611 - -
66,875 gil
11 3,333+286/lv 51 Analog Circuits, 45 Chobham Armors, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,717,353 12
Save the Queen Snow - 502–925 108–202 - -
109,400 gil
11 3,333+286/lv 71 Digital Circuits, 35 Synthetic Muscles, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 1,717,353 11
Save the Queen Snow Hindrance - 330–1050 - -
98,725 gil
11 3,333+286/lv 51 Tungsten Tubes, 45 Mobius Coils, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,717,353 11
Save the Queen Snow Improved Ward II 170–410 260–620 - -
134,615 gil
11 3,333+286/lv 51 Chobham Armors, 45 Ring Joints, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,717,353 11
Nue Hope Critical: Shield II 166–526 153–441 - -
70,010 gil
11 3,850+242/lv 51 Radial Bearings, 45 Superconductors, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,555,092 11
Nue Hope - 100–202 458–917 - -
97,150 gil
11 3,850+242/lv 71 Thrust Bearings, 35 Actuators, 15 Perfect Conductors, 5 Ultracompact Reactors, Trapezohedron 99 1,555,092 11
Nue Hope Siphon Boost II 193–513 265–713 - -
118,405 gil
11 3,850+242/lv 51 Gyroscopes, 45 Carburetors, 28 Crystal Oscillators, 6 Particle Accelerators, 2 Trapezohedrons 99 1,555,092 12
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