Shop Items: S-mine – 4 shown
Price Shop Notes Area Screen Type
3,200 BP Gold Saucer Battle Arena Exchange After gaining use of the Tiny Bronco, Omnislash can only be purchased once Gold Saucer Arena Lobby Battle Points
1,000 gil Fort Condor Item Shop After gaining use of the Highwind Fort Condor Fort Condor Item Shop
1,000 gil Costa del Sol Weapon Shop After gaining use of the Highwind Costa del Sol Bar Weapon Shop
1,000 gil Rocket Town Weapon Shop After gaining use of the Highwind Rocket Town Weapons Store Weapon Shop
Monsters: With S-mine – 4 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Attack Squad 34 1,300 100 60 186 20 324 66 87% 60 88% 1% 56 0 - - 300 10 420 gil S-mine (11.2%), 8-inch Cannon (10%) - -
Captain 34 2,000 90 84 351 35 414 66 87% 80 84% 1% 63 0 - - 850 84 1,050 gil Shinra Alpha (11.2%) S-mine (14.1%) -
Gun Carrier 39 3,400 240 60 279 45 504 76 85% 84 83% 5% 59 2 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 860 75 1,600 gil - S-mine (14.1%) -
Submarine Crew 32 1,500 85 75 300 25 342 56 89% 74 85% 1% 55 0 - - 850 80 500 gil 8-inch Cannon (11.2%) S-mine (14.1%), Shinra Beta (12.1%) -