Monsters: Encountered in Kefka's Tower – 44 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Outsider 8,050 400 18 2,600 2,800 Absorb HP: Poison
Weak pt: Pearl
Ruin Wound 40 31 4 15 72 - 105 117% 0 155 78% 0 100 Break Blade (1/8) - Can't Suplex, Human Haste
Prevent: Dark, Poison, Imp, Berserk, Muddled, Psyche
Brontaur 10,050 12,850 50 3,000 1,200 Weak pt: Ice Wail Battle ×5 35 35 12 15 543 2,715 130 98% 0 110 113% 0 100 Dried Meat (1/8) - - Prevent: Wound, Condemned, Berserk, Muddled
Mover 120 10,500 51 1,500 - Absorb HP: Poison Silencer Mute 85 16 10 20 659 - 115 109% 225 254 1% 0 100 Super Ball (7/8) Magicite (1/8) Can't Suplex, Wound at 0 MP Float
Prevent: Imp, Petrify, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Image
Veteran 10,000 300 51 2,820 - - - - 30 35 17 11 490 - 110 113% 0 145 86% 0 100 Earrings (1/8) - Can't Suplex, Human Prevent: Imp, Petrify, Wound, Condemned, Near Fatal
Innoc 6,600 390 52 2,400 1,950 Weak pt: Thunder, Water BrainBlast Muddled 33 28 12 13 548 - 155 78% 0 155 78% 0 100 Bio Blaster (1/8) - - Float
Prevent: Zombie, Poison, Imp, Petrify, Seizure, Stop
IronHitman 2,000 800 52 2,000 700 Weak pt: Thunder, Water Destroy Battle ×2 31 19 25 13 548 1,096 20 184% 0 165 70% 0 100 AutoCrossbow (1/8) - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Sky Base 6,000 550 52 2,300 670 Weak pt: Thunder, Water Mind Slap Stop 35 27 5 10 489 - 140 90% 0 140 90% 0 100 Flash (1/8) - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Dueller 7,200 1,600 53 2,500 800 Weak pt: Thunder, Water Megashock Battle ×3 35 30 10 13 569 1,707 185 55% 0 145 86% 0 100 Chain Saw (1/8) - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Junk 2,000 200 53 2,200 1,100 Weak pt: Thunder, Water Parallout Clear 35 19 10 2 345 - 190 51% 0 170 66% 0 100 NoiseBlaster (1/8) - - Float
Prevent: Zombie, Poison, Imp, Petrify, Seizure
Madam 8,150 900 53 2,200 700 Weak pt: Poison Sightless Dark 35 31 12 8 467 - 100 121% 0 155 78% 0 100 Goggles (1/8) - Human, Wound at 0 MP Prevent: Dark, Petrify, Wound, Condemned, Near Fatal, Mute
Doom Drgn 18,008 10,000 54 8,500 2,700 - Melt Clear 48 40 13 13 591 - 110 113% 0 90 129% 0 100 Pod Bracelet (1/8) - Can't Suplex, Wound at 0 MP Float
Prevent: Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Psyche, Slow, Stop
Fortis 9,800 700 54 3,500 250 Weak pt: Thunder, Water Double Arm Battle ×2 35 35 10 5 422 844 160 74% 0 150 82% 0 100 Drill (1/8) - - Prevent: Zombie, Poison, Imp, Petrify, Seizure
Steroidite 25,000 350 54 4,200 100 Weak pt: Pearl Rush Battle ×3 45 40 15 13 591 1,773 5 195% 0 70 145% 0 100 Thunder Shld (1/8) - Critical Hits if Imp Prevent: Dark, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Psyche
Dark Force 8,940 700 55 2,950 600 Weak pt: Pearl - - 35 33 7 12 591 - 105 117% 0 155 78% 0 100 Crystal (1/8) - Human, Wound at 0 MP Prevent: Imp, Near Fatal, Mute, Berserk, Muddled, Psyche, Stop
Evil Oscar 7,000 500 56 2,800 1,320 Absorb HP: Ice, Thunder, Water, Wind, Earth, Pearl, Poison
Weak pt: Fire
Demon Kiss Wound 30 29 6 13 635 - 115 109% 0 105 117% 0 100 Warp Stone (7/8) - - Prevent: Dark, Mute
Hemophyte 6,800 1,600 56 3,090 200 - CursedGaze Seizure 40 29 14 12 613 - 110 113% 0 145 86% 0 100 Tack Star (1/8) - Human Prevent: Imp, Petrify, Wound, Condemned, Near Fatal
Prometheus 14,500 2,050 56 5,200 1,300 Weak pt: Thunder, Water Drill Battle ×1.5 47 40 10 13 635 953 170 66% 0 150 82% 0 100 Debilitator (1/8) - - Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Stop, Clear, Image
Scullion 27,000 9,000 57 9,000 - Weak pt: Thunder, Water Gamma Rays Condemned 40 40 15 13 658 - 175 63% 0 145 86% 0 100 Air Anchor (1/8) - - Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image
Vectagoyle 7,500 880 57 2,900 900 - Counter Battle ×2 37 30 9 22 870 1,740 110 113% 30 150 82% 30 100 SwordBreaker (1/8) - - Prevent: Dark, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop
Girl 9,999 10,000 58 - - Absorb HP: Fire, Ice, Thunder, Water, Wind, Earth, Pearl, Poison Calmness Psyche 41 35 9 73 2,145 - 150 82% 0 155 78% 0 100 Ragnarok (7/8) - Can't Control, Can't Scan, Can't Sketch, Can't Suplex Float
Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop, Clear, Image, Regen, Haste, Shell, Safe, Reflect
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