Related
Invading the Empire
Page
5
Searching for Friends (Part 2)
Page
5
Accompany Cyan in the dream world in Doma Castle.
Kefka's Tower
Page
6
Defeat Kefka once and for all.
Type
White Magic
Level
7
Effect
Grant Reflect
Base Power
0
Base Accuracy
75%
Price
20,000 gil
Value
10,000 gil
Reflectable
No
Target
One Enemy
Reflect grants the special "reflect" status on its target. The first time the target is hit with a reflectable Spell (consisting of most Spells that deal damage), that Spell does not affect the reflected target, but instead randomly affects one of his enemies. The effect of Reflect ends after reflecting a single Spell.
Type
White Magic
Effect
Cause target to reflect spells
Status Ailment
Reflect
MP
30
Base Accuracy
75%
Reflectable
No
Target
One
Wall builds on the Reflect Spell of FFIII, but makes it much more generally useful, and sets the path of the Spell for the rest of the series. Wall wears off over time, but until it does it will Reflect any targeted Spell. A Spell can only be reflected once, so you can circumvent an enemy's Wall by casting it on your own party members and hitting them with attack Spells. The target is random, however, so this is an unreliable method at times.
Type
Magic
Reflectable
No
Description
Can reflect magic spells back up to 4 times
MP
30
Attack%
255%
(always hits)
Target
One/all allies
Status Effect
Add: Reflect
Materia
Barrier L3, Master Magic
Used by
Gorkii, Jenova·LIFE
Type
Indirect
Description
Reflect magic temporarily
Status
Reflect
HP-J ×100
2,000 hit points (13th)
Str-J ×100
14 strength (30th)
Vit-J ×100
46 vitality (7th)
Mag-J ×100
20 magic (19th)
Spr-J ×100
72 spirit (3rd)
Spd-J ×100
10 speed (20th)
Eva-J ×100
4 evade (10th)
Hit-J ×100
8 hit (31st)
Luck-J ×100
16 luck (8th)
ST-Def-J ×100
Poison 25%, Petrify 25%, Darkness 25%, Silence 25%, Berserk 25%, Sleep 25%, Slow 25%, Stop 25%, Confuse 25%
Draw Difficulty
+35