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Falcon Deck
Area
Falcon
Connections
Common Area
World
Ruin
Terrain Dance
Wind Song
Use
Warp
?
No
Treasures
Bahamut
Boss
Doom Gaze
Compare Falcon Deck to other Maps
Treasures: Found in
Falcon Deck
– 1 shown
Treasure
Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Bahamut
After defeating Doom Gaze
-
Set Encounters: In
Falcon Deck
– 1 shown
Encounter
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Item Won
Notes
Doom Gaze
-
-
Encountered in a random spot on the world map; doesn't heal between battles
Encounters: In
Falcon Deck
– 1 shown
World of Ruin encounters
cannot be found in the World of Balance;
unique encounters
are found as set encounters or treasure guardians, but never as a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp.
GP
Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
Doom Gaze
-
-
-
-
68
2
Doom Gaze
Monsters: Encountered in
Falcon Deck
– 1 shown
World of Ruin monsters
cannot be found in the World of Balance;
unique monsters
are found as set encounters or treasure guardians, but never in a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
HP
MP
LV
Exp.
GP
Elements
Most monsters have a
special attack
that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack;
HP draining
, and
MP draining
attacks are indicated by their text color
Special Attack Effect
Speed
Stamina
Mag.Pwr
Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in
gray
to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Doom Gaze
55,555
38,000
68
-
-
Absorb HP:
Ice
,
Poison
Weak pt:
Fire
,
Pearl
Bane Claw
Poison
95
40
8
35
1,674
-
150
82%
30
170
66%
30
150
-
-
Can't Control, Can't Suplex, Wound at 0 MP
Float
,
Shell
,
Safe
Prevent:
Dark
,
Zombie
,
Poison
,
Imp
,
Petrify
,
Wound
,
Condemned
,
Near Fatal
,
Mute
,
Berserk
,
Muddled
,
Seizure
,
Psyche
,
Slow
,
Stop
Maps: Connected to
Falcon Deck
– 1 shown
Area
World of Ruin maps
cannot be found in the World of Balance;
persistent maps
are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point
Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Falcon
Common Area
Ruin
-
-
-
-
-
-
-
No
Espers: Found in
Falcon Deck
– 1 shown
Hidden espers
are optional and can be obtained in either world;
World of Ruin espers
are obtained from various quests;
advanced espers
have powerful spells and are obtained from difficult quests;
ultimate espers
are the most difficult to obtain and teach supremely powerful spells
Name
The set of spells that can be learned while this esper is equipped and the rate at which they are learned
Spells Learned
Level Up Bonus
Summon
MP
Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
Bahamut
Flare
×2
HP
+50%
Sun Flare
86
Bahamut
All Foes
‡
92
†
100%
-
-
-
-
Darill's Tomb Main Tomb
Falcon Common Area