Related
The base success rate of Steal is 50% when stealing from a Monster of the same Level as the thief. Being higher or lower Level than the target will increase or decrease the chance by 1% per Level.
If you successfully Steal, there is a 1/8 chance you Steal from the rare Item slot; otherwise you Steal from the common Item slot. If that slot is empty, the Steal fails. You can only Steal one Item from each enemy.
When Monsters Steal, they will take large amounts of GP from your coffers. The full amount will be added to the rewards at the end of battle unless that enemy runs away before being defeated.
If you successfully Steal, there is a 1/8 chance you Steal from the rare Item slot; otherwise you Steal from the common Item slot. If that slot is empty, the Steal fails. You can only Steal one Item from each enemy.
When Monsters Steal, they will take large amounts of GP from your coffers. The full amount will be added to the rewards at the end of battle unless that enemy runs away before being defeated.
The base success rate of Steal is 50% when stealing from a Monster of the same Level as the thief. Being higher or lower Level than the target will increase or decrease the chance by 1% per Level.
If you successfully Steal, there is a 1/8 chance you Steal from the rare Item slot; otherwise you Steal from the common Item slot. If that slot is empty, the Steal fails. You can only Steal one Item from each enemy.
If you successfully Steal, there is a 1/8 chance you Steal from the rare Item slot; otherwise you Steal from the common Item slot. If that slot is empty, the Steal fails. You can only Steal one Item from each enemy.
Description
Activated with 10% success after defeating a monster in BMS. Works once per stage and guarantees you get the monster's item.
Type
Reactive
CP
16
Subtype
Probability
Learned With
Thief's Tome
Description
Activated with 20% success after defeating a monster in BMS. Works once per stage and guarantees you get the monster's item.
Type
Reactive
CP
20
Subtype
Probability
Description
Activated with 30% success after defeating a monster in BMS. Works once per stage and guarantees you get the monster's item.
Type
Reactive
CP
24
Subtype
Probability