Final Fantasy
Final Fantasy III (Famicom)
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VI (SNES)
Final Fantasy VII
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Walkthrough
Game Quirks
Battle
Monsters
Plot Battles
Elements
Status Ailments
Items
Weapons
Armor
Items
Characters
Jobs
Spells
Statistics
World
Areas
Maps
Treasure
Shops
Gamer Corner Guides
Log In
or
Create an Account
Armor: Found in
Temple of Time B3
– 2 shown
Rare armors
can only be found as treasure or won from monsters;
unique armors
can only be found as treasure;
ultimate armors
are uniquely powerful treasures;
onion armors
are rare treasures of unmatched but narrow power
Name
Defense reduces the amount of damage taken per physical hit; the defense value of multiple pieces of armor is cumulative
Defense
Most types of armor grant a bonus to the wearer's evasion; the evasion bonus of multiple pieces of armor is cumulative
Evasion
Magic defense reduces the amount of damage taken by spells and special attacks; the magic defense value of multiple pieces of armor is cumulative
Mag. Def.
Some types of armor offer a bonus to one or more statistics
Bonuses
The cost to buy this armor in a shop
Price
The amount of gil received when selling this armor in a shop
Value
The wearer becomes immune to all of the listed status ailments while using this armor
Status Immunity
The wearer takes half damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor with a weakness to a resisted element, the resistance takes precedence
Resistance
The wearer takes double damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor resistant to the element this armor is weak against, the resistance takes precedence
Weakness
The jobs which are capable of using this armor
Equipped By
(Shield)
Diamond Shield
13
14%
15
-
18,000 gil
9,000 gil
Conf
,
Toad
Lightning
-
Dr
,
Kn
,
Ni
,
Vi
(Gloves)
Protect Ring
7
15%
7
Vitality +5
-
15,000 gil
-
-
-
All jobs except
Mystic Knight