Types: As Fuzzy – 11 shown
Name Key Sprite
Whether this type has access to wizard spells, cleric spells, both, or no spells
Spell Type
The maximum MP a member of this type and race combination can achieve
Max MP
This type's skill in stealing items and disarming traps
Steal/Disarm
The most advanced weapon that can be used by this class; all classes can use Exotic weapons, so they are not included
Max Weapon
The most advanced armour that can be used by this class; all classes can use Exotic armour, so it is not included
Max Armour
Fighter F Fighter - - None Any weapon Any armour
Cleric C Cleric Cleric 75 None Mace Chain
Wizard W Wizard Wizard 99 None Dagger Cloth
Thief T Thief - - Full Sword Leather
Paladin P Fighter Cleric 37 None Any weapon Plate
Barbarian B Fighter - - Some Any weapon Leather
Lark L Jester Wizard 49 None Any weapon Cloth
Illusionist I Wizard Cleric 37 Some Mace Leather
Druid D Cleric All Spells 49 None Mace Cloth
Alchemist A Wizard Wizard 49 Some Dagger Cloth
Ranger R Ranger All Spells 37 Some +2 Swd Any armour
Spells: Cast by Fuzzy – 32 shown
Cleric and wizard spells are exclusive to each of those classes
Name
Key
Whether this is a wizard or cleric spell; each casting class has access to one or both types of spell
Type
The MP required to cast this spell
MP
Effect
The character types who can Cast this spell as a member of this race; because spellcasting is based on a character's statistics, these denote maximum potential
Types
In which circumstances this spell can be used
Available
Which status, if any, the use of this spell can remove
Cures
Pontori A Cleric 0 May kill all skeletons, ghouls, and zombies; can be used once per battle C, P, I, D, R Combat -
Repond A Wizard 0 May kill each orc, troll, or goblin; can be used once per battle W, L, D, A, R Combat -
Appar Unem B Cleric 5 Like Get a chest, but without fear of traps C, P, I, D, R Non-Combat -
Mittar B Wizard 5 Damage an enemy with a ranged attack W, L, D, A, R Combat -
Lorum C Wizard 10 Create light like Ignite W, L, D, A, R Anywhere -
Sanctu C Cleric 10 Recover one party member's HP C, P, I, D, R Anywhere -
Dor Acron D Wizard 15 Move to the same location one dungeon level below W, L, D, A, R Dungeon -
Luminae D Cleric 15 Create light like Ignite C, P, I, D, R Anywhere -
Rec Su E Cleric 20 Move to the same location one dungeon level above C, P, I, D, R Dungeon -
Sur Acron E Wizard 20 Move to the same location one dungeon level above W, L, D, A, R Dungeon -
Rec Du F Cleric 25 Move to the same location one dungeon level below C, P, I, D, R Dungeon -
Fulgar F Wizard 25 Damage an enemy more with a ranged attack W, L, D, A, R Combat -
Lib Rec G Cleric 30 Move to a random spot on the same dungeon level C, P, I, D, R Dungeon -
Dag Acron G Wizard 30 Teleport to a random spot in the world W, L, D, A, R Overworld -
Alcort H Cleric 35 Cures one party member of Poisoned status C, P, I, D, R Anywhere Poisoned
Mentar H Wizard 35 Damage an enemy based on Int with a ranged attack W, L, D, A, R Combat -
Sequitu I Cleric 40 Return to the dungeon entrance C, D Dungeon -
Dag Lorum I Wizard 40 Create light like Ignite, lasts longer W, L, D, A Anywhere -
Sominae J Cleric 45 Create light like Ignite, lasts longer C, D Anywhere -
Fal Divi J Wizard 45 Cast a cleric spell (requires separate MP for that spell) W, L, D, A Anywhere -
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