Types: As Elf – 11 shown
Name Key Sprite
Whether this type has access to wizard spells, cleric spells, both, or no spells
Spell Type
The maximum MP a member of this type and race combination can achieve
Max MP
This type's skill in stealing items and disarming traps
Steal/Disarm
The most advanced weapon that can be used by this class; all classes can use Exotic weapons, so they are not included
Max Weapon
The most advanced armour that can be used by this class; all classes can use Exotic armour, so it is not included
Max Armour
Fighter F Fighter - - None Any weapon Any armour
Cleric C Cleric Cleric 50 None Mace Chain
Wizard W Wizard Wizard 75 None Dagger Cloth
Thief T Thief - - Full Sword Leather
Paladin P Fighter Cleric 25 None Any weapon Plate
Barbarian B Fighter - - Some Any weapon Leather
Lark L Jester Wizard 37 None Any weapon Cloth
Illusionist I Wizard Cleric 25 Some Mace Leather
Druid D Cleric All Spells 37 None Mace Cloth
Alchemist A Wizard Wizard 37 Some Dagger Cloth
Ranger R Ranger All Spells 25 Some +2 Swd Any armour
Spells: Cast by Elf – 27 shown
Cleric and wizard spells are exclusive to each of those classes
Name
Key
Whether this is a wizard or cleric spell; each casting class has access to one or both types of spell
Type
The MP required to cast this spell
MP
Effect
The character types who can Cast this spell as a member of this race; because spellcasting is based on a character's statistics, these denote maximum potential
Types
In which circumstances this spell can be used
Available
Which status, if any, the use of this spell can remove
Cures
Repond A Wizard 0 May kill each orc, troll, or goblin; can be used once per battle A, D, L, R, W Combat -
Mittar B Wizard 5 Damage an enemy with a ranged attack A, D, L, R, W Combat -
Lorum C Wizard 10 Create light like Ignite A, D, L, R, W Anywhere -
Dor Acron D Wizard 15 Move to the same location one dungeon level below A, D, L, R, W Dungeon -
Sur Acron E Wizard 20 Move to the same location one dungeon level above A, D, L, R, W Dungeon -
Fulgar F Wizard 25 Damage an enemy more with a ranged attack A, D, L, R, W Combat -
Dag Acron G Wizard 30 Teleport to a random spot in the world A, D, L, W Overworld -
Mentar H Wizard 35 Damage an enemy based on Int with a ranged attack A, D, L, W Combat -
Dag Lorum I Wizard 40 Create light like Ignite, lasts longer W Anywhere -
Fal Divi J Wizard 45 Cast a cleric spell (requires separate MP for that spell) W Anywhere -
Noxum K Wizard 50 Damage all enemies W Combat -
Decorp L Wizard 55 Attempts to kill an enemy with a ranged attack W Combat -
Altair M Wizard 60 Stops time like Negate W Anywhere -
Dag Mentar N Wizard 65 Damage all enemies based on Int W Combat -
Necorp O Wizard 70 Damage all enemies more W Combat -
(no name) P Wizard 75 Attempts to kill each foe W Combat -
Pontori A Cleric 0 May kill all skeletons, ghouls, and zombies; can be used once per battle C, D, I, P, R Combat -
Appar Unem B Cleric 5 Like Get a chest, but without fear of traps C, D, I, P, R Non-Combat -
Sanctu C Cleric 10 Recover one party member's HP C, D, I, P, R Anywhere -
Luminae D Cleric 15 Create light like Ignite C, D, I, P, R Anywhere -
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