Set Creatures: Found in Montor East – 32 shown
Creature
This creature's default behavior; if you attack any creature, all guards in the area will change their behavior to 'Attack'
Behavior
If this creature has a special message when you Transact with it, that message is shown here
Special Message
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
loading table data...
Shops: Found in Montor East – 12 shown
Shop Type Item Price
Weapons Dagger 5 gold
Pub Drink 7 gold
Weapons Mace 30 gold
Weapons Sling 60 gold
Armour Cloth 75 gold
Weapons Axe 125 gold
Armour Leather 195 gold
Weapons Sword 200 gold
Weapons 2-H-Swd 250 gold
Weapons Bow 350 gold
Armour Chain 575 gold
Armour Plate 2,500 gold
Creatures: Encountered in Montor East – 5 shown
Dungeon creatures are found in dungeons or in Castle Fire; town creatures are not normally aggressive; invincible creatures cannot be defeated
Type
Some monsters have multiple versions that share a sprite but have different names; all versions of a monster are statistically identical
Other Versions
The character that scores the killing blow on this type of monster receives this many experience points
Experience
Creatures of this type may randomly appear in these locations; some monsters only appear in preset locations, and are not encountered at random
Appears
Notes
Merchant - 1 - -
Jester - 2 - -
Guard - 15 - -
Fighter - 8 Land -
Cleric - 6 - -