Set Creatures: Found in Devil Guard – 32 shown
Creature
This creature's default behavior; if you attack any creature, all guards in the area will change their behavior to 'Attack'
Behavior
If this creature has a special message when you Transact with it, that message is shown here
Special Message
Merchant Attack -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Horse Wander -
Guard Wander -
Guard Wander -
Fighter Wander -
Fighter Wander -
Fighter Wander -
Fighter Wander -
Fighter Wander -
Jester Wander -
Jester Wander -
Guard Wander -
Horse Wander -
Horse Wander -
Guard Wander -
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Shops: Found in Devil Guard – 11 shown
Shop Type Item Price
Stables 4 horses 800 gold
Pub Drink 7 gold
Guild Key 50 gold
Guild Torch 6 gold
Guild Powder 90 gold
Guild Gem 75 gold
Grocery Food 1 gold
Healing Curing 100 gold
Healing Healing 200 gold
Healing Resurrection 500 gold
Healing Recallings 900 gold
Creatures: Encountered in Devil Guard – 6 shown
Dungeon creatures are found in dungeons or in Castle Fire; town creatures are not normally aggressive; invincible creatures cannot be defeated
Type
Some monsters have multiple versions that share a sprite but have different names; all versions of a monster are statistically identical
Other Versions
The character that scores the killing blow on this type of monster receives this many experience points
Experience
Creatures of this type may randomly appear in these locations; some monsters only appear in preset locations, and are not encountered at random
Appears
Notes
Horse - 6 - -
Merchant - 1 - -
Jester - 2 - -
Guard - 15 - -
Fighter - 8 Land -
Thief Cutpurse, Brigand 5 Land May pilfer weapons or armour (not equipped)