Set Creatures: Found in Dawn – 32 shown
Creature
This creature's default behavior; if you attack any creature, all guards in the area will change their behavior to 'Attack'
Behavior
If this creature has a special message when you Transact with it, that message is shown here
Special Message
Wizard Stand Welcome to Dawn!
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Guard Stand -
Merchant Attack -
Merchant Attack -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Merchant Pursue -
Wizard Stand <Dig> on isles
Wizard Stand <Dig> up Exotics
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Shops: Found in Dawn – 32 shown
Shop Type Item
Price
Weapons +2 Axe 400 gold
Weapons +2 Bow 1,050 gold
Armour +2 Chain 6,130 gold
Armour +2 Plate 8,250 gold
Weapons +2 Swd 800 gold
Weapons +4 Axe 2,700 gold
Weapons +4 Bow 6,550 gold
Weapons +4 Swd 4,550 gold
Weapons 2-H-Swd 250 gold
Stables 4 horses 800 gold
Weapons Axe 125 gold
Weapons Bow 350 gold
Armour Chain 575 gold
Armour Cloth 75 gold
Healing Curing 100 gold
Weapons Dagger 5 gold
Pub Drink 7 gold
Grocery Food 1 gold
Guild Gem 75 gold
Weapons Gloves 1,200 gold
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Creatures: Encountered in Dawn – 4 shown
Dungeon creatures are found in dungeons or in Castle Fire; town creatures are not normally aggressive; invincible creatures cannot be defeated
Type
Some monsters have multiple versions that share a sprite but have different names; all versions of a monster are statistically identical
Other Versions
The character that scores the killing blow on this type of monster receives this many experience points
Experience
Creatures of this type may randomly appear in these locations; some monsters only appear in preset locations, and are not encountered at random
Appears
Notes
Merchant - 1 - -
Guard - 15 - -
Fighter - 8 Land -
Wizard - 10 Land Uses damage spell