Stats – 11 shown
Name Effect
Gold Allows you to buy things
Agility Determines accuracy and success rate of steal, required for weapons
Strength Determines base damage, required for armor
Food Determines how many actions you can take before death
Hit Points Determines how much damage you can take before death
Experience Determines level (each 100 experience = 1 level)
Level Determines the power of the magic missile spell
Charisma Determines the price of goods
Intelligence Determines the price of goods
Stamina No apparent effect
Wisdom No apparent effect