Level | HP |
---|---|
12 | 209 |
13 | 217 |
14 | 241 |
15 | 249 |
Related
HP
255
Appears on
Land
Notes
Uses sleep spell (range 2, you cannot do anything)
Balrons are the nastiest enemies in the game, but you'll see them only rarely. They represent the most well-represented Creature type in the horde in the era of Legends. While these Balrons deal a lot less damage than Guards (or the Balrons in Shadow Guard), their ability to put you to sleep makes them incredibly dangerous in groups of any size. With a range of 2, it's very difficult to avoid having several Balrons putting you to sleep at once.
Due to the increase in damage, the Balrons in Shadow Guard are without question the most dangerous Creatures in the game. To make matters worse, one is completely invincible. Unless you have a ton of HP to spare, you're better off using Strange Coins to Negate time and trap them in side rooms.
Due to the increase in damage, the Balrons in Shadow Guard are without question the most dangerous Creatures in the game. To make matters worse, one is completely invincible. Unless you have a ton of HP to spare, you're better off using Strange Coins to Negate time and trap them in side rooms.
Location
Dungeon Levels 9–10
Damage
2–255
Location
Dungeon Levels 9–10
Other Versions
Devil, Orcus
Experience
20
Appears
Dungeon Level 06–08
Notes
Poison spell
Status Inflicted
Poisoned
Balrons are tied for the most experience given in the game, and for good reason. Aside from just being generally powerful, they can poison your characters with a spell. You'll find them in Ambrosia and Castle Fire as well as the lowest levels (06 and beyond) of dungeons.