Creatures – 22 shown
Dungeon creatures are found in dungeons and towers; town creatures are not normally aggressive; you must defeat the final boss to complete the game
Name
The amount of HP a randomly generated creature of this type starts with; for creatures found in towers or dungeons, this is the range from the creature's starting HP on the first level it appears to its starting hp on level 15; creatures in villages, towns, and castles have different HP totals, as do those creatures that start the game in the Legends era
HP
The areas where this creature may randomly appear; this does not include creatures that are already in a given location
Appears
Notes
Balron 255 Land Uses sleep spell (range 2, you cannot do anything)
Balron 209–249 Level 12–15 Uses sleep spell (you cannot do anything)
Carrion Creeper 81–185 Level 04–15 -
Cleric - - -
Daemon 64 Land Uses leg paralysis (range 2, you cannot move)
Devil 192 Land Uses arm paralysis (range 2, you cannot attack)
Fighter 128 Land Drops 1-4 torches, sometimes drops a helm
Frigate 160 Sea Can be Boarded, travels on water
Ghost 49–153 Level 02–15 Sometimes blows out your torch/light spell with an attack
Gremlin 145–217 Level 08–15 Sometimes steals 100 food with an attack
Guard - - Drops 2 keys
Jester - - -
King - - -
Merchant - - -
Minax - - Deals exactly 100 damage (range 3)
Minotaur 177–217 Level 10–15 -
Orc 16 Land -
Orc 17–153 Level 00–15 -
Sea Monster 64 Sea Travels on water
Thief 32 Land Can steal any item, can drop any item except the ring, can drop tools
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