Classes – 4 shown
Name
The keystroke used to select this class
Key
Each class gets certain bonuses to their starting statistics
Stat Adjustments
The special ability granted to members of this class
Special Ability
Fighter a Strength +10, Agility +10 -
Cleric b Wisdom +10 Spells never fail
Wizard c Intelligence +10 Greater spell variety
Thief d Agility +10 Less likely to be caught stealing