Mimic |
Dungeon Levels 5–6 |
No |
Appears to be a chest |
Mondain |
Mondain's Lair |
No |
Attack is greatly weakened when gem is destroyed, uses spells at range (magic missile and psyonic shock deal damage, mind blaster reduces all stats by 10%) |
Invisible Seeker |
Dungeon Levels 9–10 |
No |
Completely invisible |
Gremlin |
Dungeon Levels 7–8 |
No |
Deals no damage, but steals half your food when it hits |
Gelatinous Cube |
Dungeon Levels 3–4 |
No |
Destroys equipped armor when it hits |
King |
Castles |
No |
Does not move or fight back, worth 10,000 experience |
Mondain (Bat) |
Mondain's Lair |
No |
Runs away from you, returns to human form if left alone long enough |
Mind Whipper |
Dungeon Levels 9–10 |
No |
Sometimes uses mental attack (no damage but reduces Intelligence by about 40% of the amount above 12) |
Thief |
Dungeon Levels 1–2 |
No |
Steals your lowest-tier unequipped weapon instead of dealing damage when it hits (deals damage normally if there's nothing to steal) |
Guard |
Towns and Castles |
No |
Will attack if you damage anyone or are caught stealing, 500 HP in castles, takes about half normal damage |
Bard |
Towns |
No |
Will sometimes steal all of your unequipped weapons when adjacent |
Jester |
Castles |
No |
Will sometimes steal all of your unequipped weapons when adjacent; drops the key to a random prison cell |
Giant Octopus |
Sea |
Yes |
- |
Wandering Eyes |
Dungeon Levels 7–8 |
No |
- |
Liche |
Dungeon Levels 7–8 |
No |
- |
Hood |
Woods |
No |
- |
Carrion Creeper |
Dungeon Levels 5–6 |
No |
- |
Tangler |
Dungeon Levels 7–8 |
No |
- |
Wraith |
Dungeon Levels 7–8 |
No |
- |
Balron |
Dungeon Levels 9–10 |
No |
- |
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