Anti-Chapel Map
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Found Items: In Anti-Chapel – 18 shown
Minor Items:
The item or event that is found here
Name
The type of item or event this is
Type
A description of exactly where this item or event is found; if there are no notes, the item or event is unavoidable or in plain sight; all repeatable item sources are referred to here as "candles," including torches, etc.
How To Find
The exact coordinates where this item or event is found; if you hover over a set of coordinates, the location of the item or event will be highlighted on the area map
(X,Y)
Heart max up Enhancement - (59,24)
Zircon Armor In vase (60,25)
Heart max up Enhancement In vase (58,26)
Shuriken Weapon In vase (58,26)
TNT Weapon In vase (57,27)
Diamond Armor In vase (56,28)
Boomerang Weapon In vase (56,28)
Javelin Weapon In vase (55,29)
Fire boomerang Weapon In vase (53,31)
Twilight cloak Armor Use Spike Breaker to reach room (53,37)
Life max up Enhancement In vase (48,39)
Smart potion Item In vase (47,39)
Manna prism Item - (48,40)
Talwar Weapon - (43,41)
Medusa Boss - (39,39)
Heart of Vlad Relic Defeat Medusa (39,39)
Magic Missile Weapon In vase (35,41)
Bwaka knife Weapon - (35,42)
Enemies: Found in Anti-Chapel – 7 shown
The in-game name of the enemy, as shown if you have the Faerie Scroll relic; different enemies that have non-unique names are clarified with parenthetical notes; bosses are found in unique plot encounters; inverted bosses are bosses in the inverted castle; final bosses must be defeated to complete the plot
Name
The enemy's level, which determines how much experience they give based on Alucard's level
Level
How much damage the enemy can take before being defeated
HP
How much experience Alucard gains upon defeating this enemy if he is at the same level as the enemy; Alucard gains a multiplicative 25% bonus for each level he is below the enemy's level, to a maximum of approximately triple experience at a five-level difference; if Alucard is above the enemy's level, experience is reduced by a multiplicative 1/3 penalty for each level Alucard is above the enemy's, to a minimum of 1 experience point; the formula for experience gained by a familiar is based on this number, but works differently
Exp
The item this enemy is most likely to drop upon being defeated
Common Drop
The item this enemy is less likely to drop upon being defeated
Rare Drop
The elements this enemy is strong against; attacks of this element deal half damage
Strong VS.
The elements this enemy is immune to; attacks of this element deal no damage and have no effect
Immune
The elements this enemy is weak against; attacks of this element deal double damage
Weak VS.
The elements this enemy absorbs; attacks of this element heal the enemy instead of dealing damage
Absorb
34 300 140 Heart Refresh Vorpal blade - - - -
29 3 88 - - - - - -
35 35 600 Meal ticket Masamune - - Fire -
41 43 66 Luck potion King's stone - - - -
36 50 200 Magic Missile Brilliant mail Holy - Darkness -
36 540 400 Gurthang Mablung Sword - - - -
40 1,100 2,500 - - HIT - - Stone
Weapons: Found in Anti-Chapel – 8 shown
Rare items can only be found with a Meal Ticket or as a rare drop from an enemy; unique items can only be found as treasure; salable items are most useful when sold
Name
The type of item this is
Type
The amount of money required to buy the item from the librarian, if it is available for sale
Price
Attack is the maximum base damage value when this item is used as a weapon; attack is modified by Alucard's strength score, and the weapon may not give its full maximum if Alucard's strength score is not high enough
ATT
The type of damage dealt when this item is used to attack; some enemies are affected differently by attacks of certain elements
Element
The relative speed of the weapon when used to attack repeatedly
Speed
The number of squares this weapon's primary attack reaches in front of Alucard
Range
Whether this weapon has a special attack triggered by entering the ↓↘→ + attack or ←→ + attack commands, or both; hover over the command to see what the attack does
Specials
When Alucard takes damage, the damage dealt is reduced by his defense score
DEF
Talwar Sword - 22 CUT Normal 3.5 - -
Magic Missile Throw 2 $300 30 CUT Very Fast - - -
Javelin Throw 2 $800 50 CUT Fast - - -
Boomerang Throw 2 $500 30 HIT Very Fast - - -
Fire boomerang Throw 2 $1,000 50 Fire Very Fast - - -
Bwaka knife Throw 2 $400 30 CUT Fast - - -
Shuriken Throw 2 $2,400 50 CUT Very Fast - - -
TNT Throw 2 - 60 Fire Slow - - -
Armor: Found in Anti-Chapel – 3 shown
Rare items can only be found with a Meal Ticket or as a rare drop from an enemy; unique items can only be found as treasure; salable items are most useful when sold
Name
The type of item this is
Type
The amount of money required to buy the item from the librarian, if it is available for sale
Price
Attack is the maximum base damage value when this item is used as a weapon; attack is modified by Alucard's strength score, and the weapon may not give its full maximum if Alucard's strength score is not high enough
ATT
The type of damage dealt when this item is used to attack; some enemies are affected differently by attacks of certain elements
Element
When Alucard takes damage, the damage dealt is reduced by his defense score
DEF
Strength determines how much damage Alucard deals with physical attacks
STR
Constitution increases Alucard's defense and reduces the duration of the poison and curse status ailments; note that constitution from items has eight times the effect of Alucard's base constitution score
CON
Intelligence determines how much damage Alucard deals when using spells, familiars, and special weapons; note that intelligence from items has four times the effect of Alucard's base intelligence score
INT
Luck affects your chances of dealing critical hits and getting rare drops from enemies
LCK
Twilight cloak Cloak - - - - - +10 - -
Zircon Other $150 - - - - - - -
Diamond Other $20,000 - - - - - - -
Items: Found in Anti-Chapel – 2 shown
Rare items can only be found with a Meal Ticket or as a rare drop from an enemy; unique items can only be found as treasure; salable items are most useful when sold
Name
The type of item this is
Type
The amount of money required to buy the item from the librarian, if it is available for sale
Price
Specifics on what this item does when used
Effect Notes
Manna prism Medicine $4,000 Restores MP to maximum
Smart potion Medicine - Intelligence-up (INT +20)
Relics: Found in Anti-Chapel – 1 shown
Relics are powerful and unique treasures; parts of Vlad are special relics required to complete the inverted castle
Name
The area of the castle where this relic is found; names in bold italics indicate areas of the inverted castle
Area Found
Description
Heart of Vlad Anti-Chapel 1 of 5 Treasures. Avoid Curse.
Bosses: Encountered in Anti-Chapel – 1 shown
Bosses are unique plot encounters; inverted bosses are found in the inverted castle; final bosses must be defeated to complete the plot
Name
The area of the castle where this boss is encountered; names in bold italics indicate areas of the inverted castle
Area Encountered
The cost to buy the tactics demo for this boss from the librarian when it is available
Tactics Price
The enemies that make up this boss encounter
Specific Enemies
Medusa Anti-Chapel $3,500 Medusa