Characters: Who benefit from Subject Zero Biotic Boost – 1 shown
Hidden characters can only be recruited under special circumstancs; DLC characters are only available if you have installed the relevant content
Each character specializes in one or two of the three basic skill areas; the skills are combat, tech, and biotics
The character's base health score; this number can be modified by powers and upgrades
The character's alternate defense type and strength; this number can be modified by powers and upgrades
Each character begins at rank 1 in their primary power; they may begin at rank 1 in their secondary power, or it may be locked, meaning squad points may not be spent on that power until their primary power has reached rank 2; initially locked powers are indicated by bold text
Active Powers
Each character has a unique passive class power that grants them a variety of bonuses
Class Power
When a character is loyal, they gain access to an additional active power; when starting a new game or using the Retrain Powers upgrade, Commander Shepard can select any one previously earned loyalty power as a bonus power; these powers are locked, as indicated by bold text
Loyalty Power
The types of weapons that this character is able to use
The mission or area where this character is first recruited
The mission where you can gain this character's loyalty; this character must be present during the mission
Loyalty Mission
Jack Biotic 200 Barrier 250 Shockwave
Subject Zero Warp Ammo Heavy Pistol
Dossier: The Convict Subject Zero