Shop Items: Sold in Merchant District – 15 shown
Shop
The name of the item being sold; names that are not links indicate special items that are either used for assignments or have interesting effects
Item Name
The retail price of the item; note that in most shops it is possible to get a 1/6 discount on goods sold; see individual shop pages for details
Price
In most shops it is possible to get a 1/6 discount on goods sold; this reflects the discounted price
After Discount
What you have to do for this shop to be available; you must be able to travel to a shop to buy from it, and some shops add more goods after key plot events
Available
Harrot's Emporium Visor 2,000 credits 1,666 credits Immediately
Harrot's Emporium Ordnance Packs 2,000 credits 1,666 credits Complete Collector Ship mission
Harrot's Emporium Model Ship 13 - Geth Ship 2,000 credits 1,666 credits Immediately
Harrot's Emporium Capacitor Chestplate 4,000 credits 3,333 credits Immediately
Harrot's Emporium Hack Module 30,000 credits 25,000 credits Immediately
Kenn's Salvage Heavy Weapon Ammo 30,000 credits 25,000 credits Immediately
Kenn's Salvage Nashan Stellar Dynamics T6-FBA Couplings 500 credits 416 credits Immediately
Kenn's Salvage Heavy Skin Weave 90,000 credits 75,000 credits Immediately
Kenn's Salvage Shotgun Damage 60,000 credits 50,000 credits Immediately
Omega Market Stabilization Gauntlets 8,000 credits 6,666 credits Complete Collector Ship mission
Omega Market Strength Boost Pads 4,000 credits 3,333 credits Complete Horizon mission
Omega Market Stimulator Conduits 4,000 credits 3,333 credits Immediately
Omega Market Model - Turian Cruiser 500 credits 416 credits Immediately
Omega Market Sniper Rifle Damage 60,000 credits 50,000 credits Immediately
Omega Market Fornax 5 credits 4 credits Immediately
Upgrades: Found in Merchant District – 1 shown
The name of the upgrade; multiple upgrades of the same name are cumulative; exclusive upgrades affect a single party member other than Shepard; ship enhancements are special upgrades that are used during the end game sequence; DLC upgrades are only available if you have installed the relevant content
Name
The type of upgrade this is, as shown on the research menu
Type
Who or what this upgrade benefits; "Squad" benefits apply to all party members, including Shepard
Benefits
The amount of credits or minerals required to buy or research this upgrade; for upgrades that can be repeated, the cost is multiplied by the number of the upgrade being researched; thus if an upgrade costs Level × 500 Element Zero, the second upgrade would cost 1,000 Element Zero, the third 1,500 Element Zero, and so on; purchased upgrades are not counted for this purpose, so the cost is the same whether purchased upgrades are purchased before or after other research; note that it is possible to get a 1/6 discount on the price of most purchased upgrades (see shop page for details)
Cost
Indicates whether the upgrade is purchased with credits or researched with element zero or minerals; upgrades that are purchased with credits are applied immediately, while others must be found and later researched on the ship
Currency
Assault Rifle Damage Weapon Upgrade Squad Level × 2,500 Iridium
Missions: Which start or take place in Merchant District – 11 shown
The category and name of this mission or assignment; Missions are more significant in nature than assignments; DLC missions are only available if you have installed the relevant content
Name
Whether this is a plot mission or an optional assignment
Type
The experience reward for completing this mission
Experience
The standard credit reward for completing this mission; different amounts of credits may be earned depending on how the mission is completed
Reward
The area or planet where this mission is initially started
Started
What you have to do in the start area to trigger this mission
Trigger Condition
The areas involved in the completion of this mission (not including the start area, unless the mission proper takes place there)
Areas
Mission - - Normandy SR-2 First arrival Omega - Merchant District
Mission - - Omega - Merchant District Arrive Omega - Merchant District
Mission 750 30,000 credits Omega - Merchant District Recruit Zaeed Zorya
Mission 750 30,000 credits Normandy SR-2 Complete a mission after recruiting Samara, with no other missions pending Omega - Merchant District
Assignment 40 - Normandy SR-2 Talk to Engineer Donelly (deck 4) Omega - Merchant District
Assignment 40 - Normandy SR-2 Talk to Dr. Chakwas (deck 3) Omega - Merchant District
Citadel - Zakera Ward
Assignment 40 - Omega - Merchant District Order a drink from Forvan Omega - Merchant District
Assignment 40 4,500 credits Omega - Merchant District Complete the Horizon mission, talk to Ish Illium - Nos Astra
Citadel - Zakera Ward
Assignment 40 - Omega - Merchant District Talk to Kenn, offer to talk to Harrot Omega - Merchant District
Assignment 40 3,000 credits Omega - Merchant District Talk to Grizz after completing the Archangel or The Professor missions Omega - Merchant District
Assignment 40 - Omega - Archangel's Base Examine Message to Tarak near Jaroth Omega - Merchant District
Found Items: In Merchant District – 2 shown
The type of object to be examined
Examine
If the object requires a hack or bypass minigame to open, that is indicated here
Lock
The item found by examining this object; names in gray italics indicate items which are only available through downloadable content
Found
Where within this area the object can be found; these are normally listed in general order of appearance
Located
Assault Rifle - Assault Rifle Damage Morinth's apartment
Automatic - 500 element zero Complete Ardat-Yakshi mission