Weapons: Which can be Dismantled into Cobaltite – 19 shown
Special weapons cannot be found, and can only be purchased from special shops that must be unlocked; upgraded weapons are created with experience and catalysts; ultimate weapons are the highest level of upgrade; all ultimate weapons for a given character share a name, but have different statistics
Name
The party member that can use this weapon
Character
The passive ability granted by this weapon; purchaseable weapons with a passive ability will grant a superior version of that same ability once upgraded; not all passive abilities are helpful; if you hover over the ability name, the tooltip text will describe the ability's effect
Ability
This indicates the range of strength granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the strength score
Strength
This indicates the range of magic granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the magic score
Magic
Some weapons may contribute towards a synthesized ability; you will also need to equip at least one accessory with the same synthesized ability to gain its effects; details of the trigger requirements and effects of the synthesized ability can be found on its information page
Synthesizes
The cost to purchase this weapon from a retail network, if it is available for sale
Price
The amount of gil you would receive for selling the weapon to a retail shop at its minimum level; value increases as the weapon gains levels; if you hover over the value, the tooltip text will give you the exact per-level formula for the value
Value
Each weapon has an associated rank, which determines how much experience the weapon gains from components of any given rank; a higher-rank weapon typically requires more or higher-quality components to upgrade
Rank
The per-level cost to upgrade this weapon; this cost increases at each level past the first, as indicated by the formula
Upgrade Cost
A mastered weapon will be dismantled into these items; note that dismantling a weapon at a lower level will result in a considerably limited subset of this list
Dismantled To
The number of times this weapon can be upgraded; the weapon actually has one more level than the number listed, the master level, which is indicated by a ✩; note that for non-purchaseable weapons, some lower levels cannot actually be reached, since the weapon is created at a higher level
Levels
The total amount of experience required to take this weapon from zero experience at level 1 to level ✩; the full value is listed even for non-purchasable because the amount of experience accumulated on a master weapon is carried over when it is upgraded; for a breakdown of exactly how much experience is required to master a weapon from any given level, view its information page
Master EXP
The first chapter in which the weapon can be purchased, found, or upgraded from another weapon
Chapter
Enkindler Lightning Attack: ATB Charge II 49–133 49–133 ATB Rate -
27,468 gil
9 3,600+261/lv 12 Iridium Plugs, Cobaltite, Axis Blade 40 347,580 11
Hauteclaire Lightning Stagger Lock 13–138 13–138 Random: Instant Chain 20,000 gil
10,000 gil
4 800+116/lv 13 Ceramic Armors, Cobaltite 25 54,800 11
Durandal Lightning Stagger Lock 126–378 126–378 Random: Instant Chain -
32,318 gil
6 1,500+168/lv 18 Chobham Armors, 2 Cobaltites, Hauteclaire 60 387,360 11
Rigels Sazh Stagger Lock 10–160 15–165 Random: Instant Chain 19,000 gil
9,500 gil
4 800+116/lv 13 Analog Circuits, Cobaltite 25 54,800 10
Polaris Specials Sazh Stagger Lock 160–496 168–504 Random: Instant Chain -
31,018 gil
6 1,500+168/lv 18 Digital Circuits, 2 Cobaltites, Rigels 60 387,360 10
Antares Deluxes Sazh Chain Bonus Boost 12–92 18–98 ATB Rate 22,000 gil
11,000 gil
4 800+116/lv Radial Bearings, Cobaltite 20 38,040 12
Fomalhaut Elites Sazh Chain Bonus Boost II 86–216 92–222 ATB Rate -
32,730 gil
6 1,500+168/lv 12 Thrust Bearings, Cobaltite, Antares Deluxes 40 191,040 12
Airwing Hope Critical: Shield 18–98 12–72 Low HP: Power Surge 10,000 gil
5,000 gil
4 400+76/lv Radial Bearings, Cobaltite 20 22,440 1
Skycutter Hope Critical: Shield II 76–231 81–205 Low HP: Power Surge -
15,655 gil
6 1,500+168/lv 12 Thrust Bearings, Cobaltite, Airwing 40 191,040 7
Alicanto Hope Stagger Lock 10–110 10–110 Random: Instant Chain 18,000 gil
9,000 gil
4 800+116/lv 13 Paraffin Oils, Cobaltite 25 54,800 10
Caladrius Hope Stagger Lock 122–374 122–374 Random: Instant Chain -
29,718 gil
6 1,500+168/lv 18 Silicone Oils, 3 Cobaltites, Alicanto 60 387,360 10
Belladonna Wand Vanille Improved Debuffing 5–65 11–131 Buff Duration 31,200 gil
15,600 gil
4 800+116/lv Fractured Horns, Cobaltite 20 38,040 6
Malboro Wand Vanille Improved Debuffing II 63–167 127–335 Buff Duration -
44,690 gil
6 1,500+168/lv 12 Spined Horns, Cobaltite, Belladonna Wand 40 191,040 7
Heavenly Axis Vanille Stagger Lock 5–80 11–161 Random: Instant Chain 24,000 gil
12,000 gil
4 800+116/lv 13 Spined Horns, Cobaltite 25 54,800 11
Abraxas Vanille Stagger Lock 79–247 159–495 Random: Instant Chain -
37,518 gil
6 1,500+168/lv 18 Fiendish Horns, 2 Cobaltites, Heavenly Axis 60 387,360 11
Dragoon Lance Fang Stifled Magic 39–179 - Ethereal Mantle 230,000 gil
11,500 gil
4 800+116/lv Sturdy Bones, Cobaltite 20 38,040 11
Dragonhorn Fang Fettered Magic 169–385 - Ethereal Mantle -
33,735 gil
6 2,076+138/lv 12 Otherworldly Bones, Cobaltite, Dragoon Lance 40 190,680 11
Taming Pole Fang Stagger Lock 23–148 23–148 Random: Instant Chain 27,000 gil
13,500 gil
4 800+116/lv 13 Begrimed Claws, Cobaltite 25 54,800 11
Venus Gospel Fang Stagger Lock 138–390 138–390 Random: Instant Chain -
41,418 gil
6 1,500+168/lv 18 Bestial Claws, 12 Cobaltites, Taming Pole 60 387,360 11