Tamed Monsters – 164 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
SnowDLC Sentinel 5 Biological 13 620 511 7,999 6 - 13 829 640 20,493 376,000 gil Sovereign Fist -
AmodarDLC Commando 5 Biological 13 604 451 7,257 6 - 13 771 506 13,669 376,000 gil Iron Bear Claw -
GilgameshDLC Commando 5 Biological 13 686 569 8,041 6 - 13 960 725 12,515 376,000 gil Divider -
Twilight Odin Commando 3-5 Biological 99 89 13 899 4 30 99 987 525 11,300 2,288,400 gil Zantetsuken ×2.20 265 s
Silver Chocobo Sentinel 3-5 Biological 45 219 261 2,957 3 - 45 659 660 11,133 328,400 gil Kweh Kweh ×2.82 180 s
Tezcatlipoca Sentinel 3-4 Biological 60 127 113 3,236 3 - 60 428 279 11,132 455,800 gil Raging Torrent ×1.80 120 s
Dreadnought Commando 3-5 Mechanical 45 207 46 2,510 3 40 45 650 317 11,126 328,400 gil Flame Cyclone ×3.00 120 s
Bunkerbeast Sentinel 2-5 Biological 70 65 36 1,505 3 - 70 613 205 10,674 615,000 gil Shell Spin ×2.20 135 s
Pulse Gladiator Sentinel 3-5 Mechanical 70 186 35 1,946 3 - 70 478 101 10,293 1,014,800 gil Turbo Fist ×2.20 135 s
Xolotl Sentinel 3-4 Biological 40 126 114 2,711 3 - 40 294 305 10,262 149,000 gil Oscillating Wave ×2.22 135 s
Major Moblin Sentinel 3-5 Biological 45 73 77 1,248 3 - 45 248 252 10,140 328,400 gil Neo Goblin Rush ×2.80 180 s
ValfodrDLC Ravager 3 Biological 99 579 599 6,715 3 - 99 963 1,022 9,860 2,288,400 gil Gagnrath -
Samovira Saboteur 4-5 Biological 45 38 146 1,166 3 65 45 743 512 9,805 669,000 gil Disastrous Dance ×1.80 120 s
Calautidon Sentinel 3-5 Biological 99 39 20 1,040 3 - 99 553 241 9,494 2,288,400 gil Shell Spin ×2.20 135 s
Svarog Commando 1-5 Biological 99 90 23 797 3 40 99 867 408 9,480 850,000 gil Fresh Breath ×2.20 120 s
TyphonDLC Commando 5 Biological 13 397 605 6,873 6 - 13 789 883 9,355 376,000 gil Snort -
LightningDLC Commando 5 Biological 13 657 591 7,290 6 - 13 953 810 9,303 376,000 gil Legion of One -
SazhDLC Synergist 3-5 Biological 45 89 91 1,336 4 - 45 817 663 9,223 328,400 gil Cold Blood -
Narasimha Commando 3-5 Biological 70 177 62 1,591 3 80 70 920 503 9,157 1,016,400 gil Diving Strike ×3.00 165 s
Grand Behemoth Ravager 2-5 Biological 70 169 100 1,745 3 80 70 889 702 9,150 615,000 gil Onrush ×2.80 150 s
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