Weapons: With Attack: ATB Charge – 1 shown
Special weapons require components to be purchased; unique weapons must be discovered rather than purchased; exceptional weapons are unique weapons of great power; DLC weapons are only available if you have the relevant content
Name
Party Member Strength Magic Passive Ability
Some weapons may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
Price
The components you will need to purchase this weapon from Chocolina, in addition to the price in gil
Components
Value
Butterfly Bow Serah 40 40 Attack: ATB Charge II Buff: Duration - - 1,000 gil
Tamed Monsters: Which can learn Attack: ATB Charge – 21 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
Ability Bonus
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
Yeoman Commando 3 Mechanical 1 - 20 193 47 2,718 3 80 20 516 285 5,847 52,800 gil Drill Bolt ×3.00 165 s
Dragoon Commando 2 Mechanical 1 - 20 150 125 1,692 3 45 20 503 262 4,435 11,200 gil Orbital Battery ×2.19 120 s
Hedge Frog Saboteur 3 Biological 1 - 20 85 161 1,565 3 65 20 415 540 4,708 52,800 gil Cleansing Overture - 265 s
Hedge Frog Saboteur 3 Biological 20 48,000 gil 20 85 161 1,565 3 65 20 415 540 4,708 52,800 gil Cleansing Overture - 265 s
Pitterpatter Saboteur 3-5 Biological 1 - 45 42 82 787 3 65 45 532 381 4,971 328,400 gil Refreshing Rain ×4.00 180 s
Gremlin Ravager 1-3 Biological 1 - 45 27 40 432 3 40 45 207 523 3,231 44,400 gil Giant Drop ×2.20 135 s
Gremlin Ravager 1-3 Biological 32 19,600 gil 45 27 40 432 3 40 45 207 523 3,231 44,400 gil Giant Drop ×2.20 135 s
Barbed Specter Saboteur 3-5 Biological 1 - 45 89 187 796 3 55 45 648 258 5,969 328,400 gil Biohazard Injection ×2.20 150 s
Barbed Specter Saboteur 3-5 Biological 20 35,200 gil 45 89 187 796 3 55 45 648 258 5,969 328,400 gil Biohazard Injection ×2.20 150 s
Reaver Commando 2-5 Biological 1 - 70 130 46 1,247 3 80 70 905 470 8,656 615,000 gil Spinning Slice ×1.70 120 s
Reaver Commando 2-5 Biological 55 287,000 gil 70 130 46 1,247 3 80 70 905 470 8,656 615,000 gil Spinning Slice ×1.70 120 s
Goblin Commando 1 Biological 1 - 20 49 69 615 3 75 20 294 128 1,481 2,240 gil Goblin Rush ×3.00 165 s
Goblin Commando 1 Biological 15 1,280 gil 20 49 69 615 3 75 20 294 128 1,481 2,240 gil Goblin Rush ×3.00 165 s
Apkallu Commando 3-5 Biological 1 - 45 100 62 1,923 3 75 45 941 456 7,349 328,400 gil Abyssal Breath ×1.80 108 s
Chichu Commando 2-5 Biological 15 8,400 gil 70 152 102 696 3 85 70 982 618 5,925 615,000 gil Meteorite ×3.00 165 s
Chichu Commando 2-5 Biological 70 591,000 gil 70 152 102 696 3 85 70 982 618 5,925 615,000 gil Meteorite ×3.00 165 s
Chocobo Commando 1-5 Biological 90 442,000 gil 99 74 55 827 3 80 99 879 674 8,012 850,000 gil Kweh ×3.00 205 s
Pleuston Ravager 3-5 Biological 1 - 45 60 85 1,025 3 60 45 692 686 5,635 328,400 gil Tornado ×2.20 120 s
Twilight Odin Commando 3-5 Biological 79 1,336,400 gil 99 89 13 899 4 30 99 987 525 11,300 2,288,400 gil Zantetsuken ×2.20 265 s
LightningDLC Ravager 5 Biological 1 - 13 544 551 4,077 6 - 13 802 809 6,246 376,000 gil Army of One -
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