Weapons: Used by Noel – 30 shown
Special weapons require components to be purchased; unique weapons must be discovered rather than purchased; exceptional weapons are unique weapons of great power; DLC weapons are only available if you have the relevant content
Name
Strength Magic Passive Ability
Some weapons may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
Price
The components you will need to purchase this weapon from Chocolina, in addition to the price in gil
Components
Value
Avenger's Edge 40 26 Chain Bonus Lv. 2 Strength + Magic 1,520 gil Begrimed Claw ×3, Abominable Wing 760 gil
Blazing Spirit 63 45 - Improved Cure 4,500 gil - 2,250 gil
Blessed Blade 1 1 Magic: +35% Siphon Damage - - 2,000 gil
Catastrophe BladeDLC 18 22 ATB Rate: +25% Damage Wall 400 gil - 200 gil
Catastrophe Blade: ∞DLC 40 70 ATB Rate: +40% Damage Wall 3,800 gil Superconductor ×2, Catastrophe Blade: Ω 1,900 gil
Catastrophe Blade: ΩDLC 30 50 ATB Rate: +35% Damage Wall 1,800 gil Mutant Extract, Catastrophe Blade: Σ 900 gil
Catastrophe Blade: ΣDLC 25 40 ATB Rate: +30% Damage Wall 1,200 gil Analog Circuit, Catastrophe Blade 600 gil
Flame Fossil 4 4 - High HP: Power Surge - - 0
Fragarach 76 54 Chain Bonus Lv. 4 Siphon Damage 5,200 gil Spined Horn ×3, Superconductor ×2 2,600 gil
Grasitha 120 72 Chain Bonus Lv. 5 Vampiric Strike - - 25,000 gil
Guardian's Edge 40 40 Critical: Weak Shield High HP: Power Surge - - 1,000 gil
Howling Soul 16 13 - Siphon Damage 960 gil - 480 gil
In Paradisum 200 140 - Improved Stagger 150,000 gil Adamantite ×2, Grasitha, Romulus & Remus 75,000 gil
Mac an Luin 160 115 ATB Gauge: +1 High HP: Power Surge 80,000 gil Phoenix Blood, Trapezohedron ×2, Vairadanda 40,000 gil
MuramasaDLC 20 25 Chain Bonus Lv. 1 Damage Wall 400 gil - 200 gil
Muramasa: KikuDLC 30 47 Chain Bonus Lv. 2 Damage Wall 1,200 gil Iron Shell ×2, Muramasa 600 gil
Muramasa: SakuraDLC 35 60 Chain Bonus Lv. 3 Damage Wall 1,800 gil Mutant Extract, Muramasa: Kiku 900 gil
Nomad's Machete 40 26 ATB Rate: +35% Improved Raise 2,280 gil Segmented Carapace ×3 1,140 gil
Odinblade 40 40 Fragment Energy Debuff: Duration - - 0
Orochi 60 40 ATB Rate: +40% Buff Duration 5,200 gil Starblossom Seed ×2, Superconductor ×2 2,600 gil
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Abilities: Learned by Noel – 52 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Role Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Adrenaline Commando 60 Automatic Auto - - Yes - - - - -
Aero Ravager 9 Magic 1 Wind - Yes ×1.00 +10.00 1 - 15
Aeroga Ravager 55 Magic 3 Wind - Yes ×2.20 +26.00 1 - 15
Aerora Ravager 23 Magic 2 Wind - Yes ×1.50 +18.00 1 - 15
Attack Commando 1 Physical 1 - - No ×1.10 +0.50 1 - 25
Blindside Commando 8 Automatic Auto - - Yes - - - - -
Blitz Commando 4 Physical 2 - - No ×1.80 +0.50 1 - 25
Blizzaga Ravager 50 Magic 3 Ice - Yes ×2.20 +26.00 1 - 15
Blizzara Ravager 18 Magic 2 Ice - Yes ×1.50 +18.00 1 - 15
Blizzard Ravager 1 Magic 1 Ice - Yes ×1.00 +10.00 1 - 15
Boon Synergist 50 Automatic Auto - - No - - - - -
Cura Medic 29 Magic 2 - - Yes - +1.16 1 - -
Curaja Medic 35 Magic 2 - - Yes - +1.16 1 - -
Curasa Medic 15 Magic 1 - - Yes - +1.16 1 - -
Deathblow Commando 50 Automatic Auto - - Yes - - - - -
Deathward Sentinel 10 Automatic Auto - - Yes - - - - -
Deprotect Saboteur 8 Magic 1 - Deprotect Yes ×0.35 +4.50 1 - 15/10
Dispel Saboteur 38 Magic 1 - Dispel Yes ×0.35 +4.50 1 - 15/10
Element Guard Sentinel 18 Defense 1 - - Yes - - 1 - -
Entrench Sentinel 14 Defense 1 - - Yes ×1.80 +0.50 1 - 90/25
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Role Crystarium Levels: Noel – 587 shown
Role Level Ability Strength Magic Maximum HP
Synergist 1 Shell - - -
Synergist 2 - - - +13
Medic 2 - - - +12
Ravager 2 - - +1 +1
Saboteur 2 - - +2 +2
Synergist 3 Protect - - +3
Medic 3 - - - +12
Sentinel 3 Mediguard - - +3
Ravager 3 - - - +11
Saboteur 3 - +2 - +2
Commando 3 - +2 - +1
Commando 4 Blitz - - -
Synergist 4 - - - +13
Medic 4 - - - +12
Sentinel 4 - - - +23
Ravager 4 - - - +11
Saboteur 4 - - +2 +2
Medic 5 - +2 - +2
Synergist 5 - - - +13
Saboteur 5 - +1 - +13
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Crystarium Bonuses: Noel – 21 shown
Locked roles add more options to your characters' crystariums; unique bonuses are exclusive to a single character
Name
The requirements to gain this bonus; if a bonus is indicated, the character must have gained that bonus in a previous stage; if a stage is listed, this indicates the minimum possible stage where this bonus can be learned, considering any role focus requirements
Prerequisite
After most stages, two role-specific boosts are offered, corresponding to the two roles which were leveled most during that stage; circumstances may lead to more or less choices being offered; this column indicates the role that must be focused on in order to be offered this bonus
Role Focus
Commando Bonus Boost I Stage 2 Commando
Commando Bonus Boost II Stage 3 Commando
Increase Accessory Capacity: +10 Increase Accessory Capacity: +20 -
Increase Accessory Capacity: +20 Stage 2 -
Increase Accessory Capacity: +20 Increase Accessory Capacity: +20 -
Increase ATB Gauge Increase ATB Gauge -
Increase ATB Gauge Stage 2 -
Medic Bonus Boost I Stage 4 Medic
Medic Bonus Boost II Medic Bonus Boost I Medic
Ravager Bonus Boost I Stage 2 Ravager
Ravager Bonus Boost II Ravager Bonus Boost I Ravager
Saboteur Bonus Boost I Stage 5 Saboteur
Saboteur Bonus Boost II Saboteur Bonus Boost I Saboteur
Sentinel Bonus Boost I Stage 2 Sentinel
Sentinel Bonus Boost II Sentinel Bonus Boost I Sentinel
Synergist Bonus Boost I Stage 3 Synergist
Synergist Bonus Boost II Synergist Bonus Boost I Synergist
Unique Ability: Meteor Javelin Stage 11 -
Unlock Medic Stage 3 -
Unlock Saboteur Stage 4 -
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